2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NLGEORGES_MOLD_ELT_DEFINE_H
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#define NLGEORGES_MOLD_ELT_DEFINE_H
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#include "mold_elt.h"
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namespace NLOLDGEORGES
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{
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class CLoader;
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class CMoldEltDefine : public CMoldElt
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{
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protected:
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std::vector< std::pair< CStringEx, CMoldElt* > > vpair;
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public:
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CMoldEltDefine( CLoader* const _pl );
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virtual ~CMoldEltDefine();
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virtual CMoldElt* GetMold();
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virtual void Load( const CStringEx _sxfilename );
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virtual void Load( const CStringEx _sxfilename, const CStringEx _sxdate );
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virtual CStringEx GetEltName( const unsigned int _index ) const;
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virtual CMoldElt* GetEltPtr( const unsigned int _index ) const;
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virtual unsigned int GetType() const;
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};
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} // NLGEORGES
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#endif // NLGEORGES_MOLD_ELT_DEFINE_H
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