2010-05-06 00:08:41 +00:00
|
|
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as
|
|
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef NL_CHAT_DISPLAYER_H
|
|
|
|
#define NL_CHAT_DISPLAYER_H
|
|
|
|
|
|
|
|
#include "nel/misc/displayer.h"
|
2012-06-22 04:48:19 +00:00
|
|
|
#include "nel/gui/group_list.h"
|
2010-05-06 00:08:41 +00:00
|
|
|
#include "interface_manager.h"
|
|
|
|
|
|
|
|
#include "nel/misc/mutex.h"
|
|
|
|
|
|
|
|
/**
|
|
|
|
* class used to display console text commands in the chat window
|
|
|
|
* \author Nicolas Brigand
|
|
|
|
* \author Nevrax France
|
|
|
|
* \date 2002
|
|
|
|
*/
|
|
|
|
class CChatDisplayer : public NLMISC::IDisplayer
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
struct SDispString
|
|
|
|
{
|
|
|
|
std::string Str;
|
|
|
|
CInterfaceManager::TSystemInfoMode Mode;
|
|
|
|
};
|
|
|
|
|
|
|
|
// To make it thread safe
|
|
|
|
NLMISC::CSynchronized< std::vector<SDispString> > StringToDisplay;
|
|
|
|
|
|
|
|
/// Constructor
|
|
|
|
CChatDisplayer() :
|
|
|
|
IDisplayer( "ChatDisplayer" ),
|
|
|
|
StringToDisplay("StringToDisplay")
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Display the string to the chat window
|
|
|
|
virtual void doDisplay ( const NLMISC::CLog::TDisplayInfo& args, const char *message )
|
|
|
|
{
|
2010-09-23 17:29:14 +00:00
|
|
|
std::string temp = message;
|
|
|
|
std::string str;
|
2010-05-06 00:08:41 +00:00
|
|
|
CInterfaceManager::TSystemInfoMode mode;
|
|
|
|
if (args.LogType == NLMISC::CLog::LOG_ERROR)
|
|
|
|
{
|
|
|
|
str = "ERR: ";
|
|
|
|
mode = CInterfaceManager::ErrorMsg;
|
|
|
|
}
|
|
|
|
else if (args.LogType == NLMISC::CLog::LOG_WARNING)
|
|
|
|
{
|
|
|
|
str = "WRN: ";
|
|
|
|
mode = CInterfaceManager::WarningMsg;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
str = "";
|
|
|
|
mode = CInterfaceManager::InfoMsg;
|
|
|
|
}
|
|
|
|
|
|
|
|
str += temp.substr(0, temp.size()-1);
|
|
|
|
|
|
|
|
{ // create a new scope for the access
|
|
|
|
// get an access to the value
|
|
|
|
NLMISC::CSynchronized<std::vector<SDispString> >::CAccessor acces(&StringToDisplay);
|
|
|
|
// now, you have a thread safe access until the end of the scope, so you can do whatever you want. for example, change the value
|
|
|
|
SDispString toAdd;
|
|
|
|
toAdd.Str = str;
|
|
|
|
toAdd.Mode = mode;
|
|
|
|
acces.value ().push_back(toAdd);
|
|
|
|
} // end of the access
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Called each frames
|
|
|
|
void update ()
|
|
|
|
{
|
|
|
|
NLMISC::CSynchronized<std::vector<SDispString> >::CAccessor acces(&StringToDisplay);
|
|
|
|
std::vector<SDispString> &rVal = acces.value ();
|
|
|
|
for (uint i = 0; i < rVal.size(); ++i)
|
|
|
|
{
|
|
|
|
CInterfaceManager::getInstance()->displayDebugInfo(ucstring(rVal[i].Str), rVal[i].Mode);
|
|
|
|
}
|
|
|
|
rVal.clear();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif // NL_CHAT_DISPLAYER_H
|
|
|
|
|
|
|
|
/* End of chat_displayer.h */
|