khanat-opennel-code/code/ryzom/server/src/entities_game_service/weather_everywhere.h

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2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_WEATHER_EVERYWHERE_H
#define NL_WEATHER_EVERYWHERE_H
#include "game_share/time_weather_season/weather_function.h"
#include "game_share/time_weather_season/time_and_season.h"
/**
* Utility class to query the weather at any time and position.
* \author Olivier Cado
* \author Nevrax France
* \date 2004
*/
class CWeatherEverywhere
{
public:
/// Constructor
CWeatherEverywhere() : _WeatherFunctionParamsSheet(NULL) {}
/// Destructor
~CWeatherEverywhere();
/// Initialization (must be called after the initialization of static sheets)
void init();
/**
* Return the weather at the specified position & time.
* In case of failure (such as a position outside a continent), return unknownWeather.
*/
CRyzomTime::EWeather getWeather( const NLMISC::CVector& pos, const CRyzomTime& ryzomTime ) const;
private:
/// All weather functions (the vector contains a pointer to EGSPD::CSeason::Invalid values)
std::vector< CWeatherFunction * > _WeatherFunctionsBySeasonByContinent;
/// Pointer to the weather function parameter sheet
const class CWeatherFunctionParamsSheetBase *_WeatherFunctionParamsSheet;
};
/// Singleton instance
extern CWeatherEverywhere WeatherEverywhere;
#endif // NL_WEATHER_EVERYWHERE_H
/* End of weather_everywhere.h */