46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "sys_info_d3d_widget.h"
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#include "system.h"
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CSysInfoD3DWidget::CSysInfoD3DWidget( QWidget *parent ) :
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QWidget( parent )
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{
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setupUi( this );
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#ifdef Q_OS_WIN32
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descriptionLabel->setText( CSystem::GetInstance().d3dInfo.device.c_str() );
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driverLabel->setText( CSystem::GetInstance().d3dInfo.driver.c_str() );
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versionLabel->setText( CSystem::GetInstance().d3dInfo.driverVersion.c_str() );
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#endif
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}
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CSysInfoD3DWidget::~CSysInfoD3DWidget()
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{
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}
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void CSysInfoD3DWidget::changeEvent( QEvent *event )
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{
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if( event->type() == QEvent::LanguageChange )
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{
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retranslateUi( this );
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}
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QWidget::changeEvent( event );
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}
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