khanat-opennel-code/code/nel/tools/3d/build_clodtex/main.cpp

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/path.h"
#include "nel/misc/file.h"
#include <math.h>
#include "lod_texture_builder.h"
#include "nel/3d/mesh.h"
#include "nel/3d/mesh_mrm.h"
#include "nel/3d/register_3d.h"
#include "nel/misc/config_file.h"
#include "nel/misc/algo.h"
using namespace std;
using namespace NLMISC;
using namespace NL3D;
// ***************************************************************************
bool computeOneShape(const char *lodFile, const char *shapeIn, const char *shapeOut)
{
try
{
// Load the clod.
CLodCharacterShapeBuild theLod;
CIFile fIn;
if(!fIn.open(lodFile))
throw Exception("Can't load %s", lodFile);
fIn.serial(theLod);
fIn.close();
// Load the shape.
CSmartPtr<IShape> theShape;
if(!fIn.open(shapeIn))
throw Exception("Can't load %s", shapeIn);
CShapeStream ss;
fIn.serial(ss);
if(!ss.getShapePointer())
throw Exception("Can't load %s", shapeIn);
theShape= ss.getShapePointer();
fIn.close();
// init the LodBuilder
CLodTextureBuilder lodBuilder;
lodBuilder.setLod(theLod);
// compute the texture.
CLodCharacterTexture lodTexture;
CMesh *mesh= dynamic_cast<CMesh*>((IShape*)theShape);
CMeshMRM *meshMRM= dynamic_cast<CMeshMRM*>((IShape*)theShape);
CMeshMRMSkinned *meshMRMSkinned= dynamic_cast<CMeshMRMSkinned*>((IShape*)theShape);
CMeshBase *base = NULL;
if(mesh)
{
base = mesh;
lodBuilder.computeTexture(*mesh, lodTexture);
}
else if(meshMRM)
{
base = meshMRM;
lodBuilder.computeTexture(*meshMRM, lodTexture);
}
else if(meshMRMSkinned)
{
base = meshMRMSkinned;
lodBuilder.computeTexture(*meshMRMSkinned, lodTexture);
}
else
throw Exception("The shape %s is not a Mesh, a MeshMRM or MeshMMRMSkinned", shapeIn);
// store in mesh
nlassert (base);
base->setupLodCharacterTexture(lodTexture);
// serial
COFile fOut;
if(!fOut.open(shapeOut))
throw Exception("Can't open %s for writing", shapeOut);
ss.setShapePointer(theShape);
fOut.serial(ss);
// TestYoyo
/*CBitmap dbg;
dbg.resize(lodTexture.getWidth(), lodTexture.getHeight());
memcpy(&dbg.getPixels(0)[0], &lodTexture.Texture[0], dbg.getSize()*4);
COFile dbgF("testDBG.tga");
dbg.writeTGA(dbgF, 32);*/
}
catch(const Exception &e)
{
nlwarning("ERROR: %s", e.what());
return false;
}
return true;
}
// ***************************************************************************
int main(int argc, char *argv[])
{
// Filter addSearchPath
NLMISC::createDebug();
NLMISC::InfoLog->addNegativeFilter ("adding the path");
NL3D::registerSerial3d();
// What usage?
bool usageSingle= argc==4;
bool usageDir= argc==6 && argv[1]==string("-d");
if (! (usageSingle || usageDir) )
{
string execName= CFile::getFilename(argv[0]);
printf("%s compute a Lod textureInfo to put in a shape\n", execName.c_str());
printf(" usage 1: %s clod_in shape_in shape_out \n", execName.c_str());
printf(" usage 2: %s -d clod_filters.cfg clod_dir_in shape_dir_in shape_dir_out \n", execName.c_str());
printf(" This usage type try to build lod_tex according to 'clod_tex_shape_filters' variable in the cfg.\n");
printf(" 'clod_tex_shape_filters' is a list of tuple: lod_file / shape file expression\n");
printf(" eg: clod_tex_shape_filters= {\n");
printf(" \"HOM_LOD\", \"FY_HOM*\", \n");
printf(" \"HOM_LOD\", \"??_HOM*\", \n");
printf(" }; \n");
printf(" NB: unmatched shapes are just copied into dest directory\n");
printf(" NB: if error in config_file, shapes are just copied into dest directory\n");
printf(" NB: file date is checked, allowing caching\n");
exit(-1);
}
if(usageSingle)
{
computeOneShape(argv[1], argv[2], argv[3]);
}
else
{
string clod_cfg= argv[2];
string clod_dir_in= argv[3];
string shape_dir_in= argv[4];
string shape_dir_out= argv[5];
// dir check
if(!CFile::isDirectory(clod_dir_in))
nlwarning("ERROR: %s is not a directory", clod_dir_in.c_str());
if(!CFile::isDirectory(shape_dir_in))
nlwarning("ERROR: %s is not a directory", shape_dir_in.c_str());
if(!CFile::isDirectory(shape_dir_out))
nlwarning("ERROR: %s is not a directory", shape_dir_out.c_str());
// Open the CFG, and read the vars.
vector<string> LodNames;
vector<string> LodFilters;
try
{
CConfigFile fcfg;
fcfg.load(clod_cfg);
CConfigFile::CVar &var= fcfg.getVar("clod_tex_shape_filters");
if(var.size()<2)
throw Exception("Must have 2+ strings in clod_tex_shape_filters");
LodNames.resize(var.size()/2);
LodFilters.resize(var.size()/2);
for(uint i=0;i<LodNames.size();i++)
{
LodNames[i]= var.asString(i*2+0);
LodFilters[i]= var.asString(i*2+1);
}
}
catch(const Exception &e)
{
// It is not an error to have a bad config file: files will be copied
nlwarning(e.what());
}
// List all files.
vector<string> fileList;
CPath::getPathContent(shape_dir_in, false, false, true, fileList);
// For all files.
for(uint i=0;i<fileList.size();i++)
{
string pathNameIn= fileList[i];
string fileNameIn= CFile::getFilename(pathNameIn);
uint32 fileInDate= CFile::getFileModificationDate(pathNameIn);
string pathNameOut= shape_dir_out + "/" + fileNameIn;
// Get the output file Date
uint32 fileOutDate= 0;
// If File Out exist
if(CFile::fileExists(pathNameOut))
{
// If newer than file In (and also newer than retrieverInfos), skip
fileOutDate= CFile::getFileModificationDate(pathNameOut);
}
// search in all lods if the file Name match a filter
uint j;
bool skipped= false;
for(j=0;j<LodFilters.size();j++)
{
// Make the test case-unsensitive
string lwrFileName= toLower(fileNameIn);
string lwrFilter= toLower(LodFilters[j]);
if( testWildCard(lwrFileName.c_str(), lwrFilter.c_str()) )
{
string clodFile= clod_dir_in+"/"+LodNames[j]+".clod";
// test clod date against fileOut, only if the outFile is already newer than the fileIn
if(fileOutDate>=fileInDate)
{
// if the out file is newer than the clod, then don't need rebuild
uint32 clodDate= CFile::getFileModificationDate(clodFile);
if(fileOutDate>=clodDate)
{
NLMISC::InfoLog->displayRaw("Skiping %s\n", fileNameIn.c_str());
// skip other wildcards
skipped= true;
break;
}
}
// Ok, try to do the compute.
NLMISC::InfoLog->displayRaw("Processing %s", fileNameIn.c_str());
if( computeOneShape( clodFile.c_str(), pathNameIn.c_str(), pathNameOut.c_str() ) )
{
// succed => stop
NLMISC::InfoLog->displayRaw(" - CLod Textured with %s\n", LodNames[j].c_str());
break;
}
}
}
// if skip this shape
if(skipped)
continue;
// if fail to find a valid filter, just do a copy
if(j==LodFilters.size())
{
CFile::copyFile(pathNameOut, pathNameIn);
NLMISC::InfoLog->displayRaw("Processing %s - Copied\n", fileNameIn.c_str());
}
}
}
return 0;
}