khanat-client-data-NeL/data/ryz/ryz_ring/r2_features_hidden_chest.lua

290 lines
9.1 KiB
Lua

r2.Features.HiddenChest = {}
local feature = r2.Features.HiddenChest
feature.Name="HiddenChest"
feature.Description=""
feature.Components = {}
local classHiddenChestVersion = 1
feature.Components.HiddenChest =
{
--PropertySheetHeader = r2.getDisplayButtonHeader("r2.events:openEditor()", "uiR2EdEditEventsButton"),
BaseClass="EasterEgg",
Name="HiddenChest",
InEventUI = true,
Menu="ui:interface:r2ed_feature_menu",
Version=classHiddenChestVersion ,
DisplayerUI = "R2::CDisplayerLua",
DisplayerUIParams = "defaultUIDisplayer",
DisplayerVisual = "R2::CDisplayerVisualEntity",
-----------------------------------------------------------------------------------------------
Parameters = {},
ApplicableActions = {"activate", "deactivate", "trigger"},
Events = {"activation", "deactivation", "trigger"},
Conditions = {"is active", "is inactive"},
TextContexts = {},
TextParameters = {},
LiveParameters = {},
-----------------------------------------------------------------------------------------------
Prop =
{
{Name="TriggerOn", Type="Number", WidgetStyle="EnumDropDown", Translation="uiR2EdProp_TriggerOn",
Enum={"Leaves the zone", "Enters the zone"},
},
},
pretranslate = function(this, context)
r2.Translator.createAiGroup(this, context)
local eggId = this:getEggId(context)
end,
translate = function(this, context)
local eggId = this:getEggId(context)
r2.Translator.translateAiGroup(this, context)
r2.Translator.translateFeatureActivation(this, context)
end,
updateVersion = function(this, scenarioValue, currentValue )
end,
}
local component = feature.Components.HiddenChest
component.getLogicAction = function(entity, context, action)
assert( action.Class == "ActionStep")
local component = r2:getInstanceFromId(action.Entity)
assert(component)
local rtNpcGrp = r2.Translator.getRtGroup(context, component.InstanceId)
assert(rtNpcGrp)
if action.Action.Type == "trigger" then
local actionTrigger = r2.Translator.createAction("user_event_trigger", rtNpcGrp.Id, 6)
local actionSpawn = component:createActionActivateEasterEgg(context)
local retAction = r2.Translator.createAction("condition_if", r2:getNamespace()..rtNpcGrp.Id..".Active == 1",
r2.Translator.createAction("multi_actions", {actionTrigger, actionSpawn})
)
return retAction, retAction
elseif (action.Action.Type == "activate") then
local action1 = r2.Translator.createAction("set_value", rtNpcGrp.Id, "Active", 1)
local action2 = r2.Translator.createAction("user_event_trigger", rtNpcGrp.Id, 4)
local retAction = r2.Translator.createAction("multi_actions", {action1, action2})
assert(retAction)
return retAction, retAction
elseif (action.Action.Type == "deactivate") then
local action1 = r2.Translator.createAction("set_value", rtNpcGrp.Id, "Active", 0)
local action2 = r2.Translator.createAction("user_event_trigger", rtNpcGrp.Id, 5)
--local action3 = component:createActionDeactivateEasterEgg(context)
--local retAction = r2.Translator.createAction("multi_actions", {action1, action2, action3})
local retAction = r2.Translator.createAction("multi_actions", {action1, action2})
assert(retAction)
return retAction, retAction
end
return nil, nil
end
component.getLogicCondition = function(this, context, condition)
assert( condition.Class == "ConditionStep")
local component = r2:getInstanceFromId(condition.Entity)
assert(component)
local rtNpcGrp = r2.Translator.getRtGroup(context, component.InstanceId)
assert(rtNpcGrp)
return r2.Translator.getFeatureActivationCondition(condition, rtNpcGrp)
end
component.getLogicEvent = function(this, context, event)
assert( event.Class == "LogicEntityAction")
local component = this -- r2:getInstanceFromId(event.Entity)
assert(component)
local rtNpcGrp = r2.Translator.getRtGroup(context, component.InstanceId)
assert(rtNpcGrp)
if tostring(event.Event.Type) == "trigger" then
return r2.Translator.getComponentUserEvent(rtNpcGrp, 6)
end
return r2.Translator.getFeatureActivationLogicEvent(rtNpcGrp, event)
end
component.createGhostComponents= function(this, act)
local comp = this
local zoneTrigger = r2:getInstanceFromId(comp._ZoneId)
assert(zoneTrigger)
do
local type = "On Player Left"
if comp.TriggerOn == 1 then
type = "On Player Arrived"
end
local eventHandler = r2.newComponent("LogicEntityAction")
eventHandler.Event.Type = type
eventHandler.Event.Value = ""
eventHandler.Name = type
local action = r2.newComponent("ActionStep")
action.Entity = r2.RefId(comp.InstanceId)
action.Action.Type = "trigger"
action.Action.Value = ""
table.insert(eventHandler.Actions, action)
local behaviorId = zoneTrigger.Behavior.InstanceId
assert(behaviorId)
r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler)
end
do
local eventHandler = r2.newComponent("LogicEntityAction")
eventHandler.Event.Type = "activation"
eventHandler.Event.Value = ""
eventHandler.Name = "activation"
local action = r2.newComponent("ActionStep")
action.Entity = r2.RefId(zoneTrigger.InstanceId)
action.Action.Type = "activate"
action.Action.Value = ""
table.insert(eventHandler.Actions, action)
local behaviorId = this.Behavior.InstanceId
assert(behaviorId)
r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler)
end
do
local eventHandler = r2.newComponent("LogicEntityAction")
eventHandler.Event.Type = "deactivation"
eventHandler.Event.Value = ""
eventHandler.Name = "deactivation"
local action = r2.newComponent("ActionStep")
action.Entity = r2.RefId(zoneTrigger.InstanceId)
action.Action.Type = "deactivate"
action.Action.Value = ""
table.insert(eventHandler.Actions, action)
local behaviorId = this.Behavior.InstanceId
assert(behaviorId)
r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler)
end
end
component.createComponent = function(x, y)
local comp = r2.newComponent("HiddenChest")
assert(comp)
assert(comp.Position)
comp.Name = r2:genInstanceName(i18n.get("uiR2EdHiddenChest")):toUtf8()
comp.Base = "palette.entities.botobjects.chest_wisdom_std_sel"
comp.Position.x = x
comp.Position.y = y
comp.Position.z = r2:snapZToGround(x, y)
comp.CompareClass = true
comp.ItemNumber = 0
local zoneTrigger = r2.Features["ZoneTrigger"].Components.ZoneTrigger.createComponent(x + 3, y + 3)
zoneTrigger.Name = comp.Name.." "..i18n.get("uiR2EdZoneTrigger"):toUtf8()--r2:genInstanceName(i18n.get("uiR2EdZoneTrigger")):toUtf8()
zoneTrigger.InheritPos = 0
zoneTrigger.Deletable = false
table.insert(comp.Components, zoneTrigger)
comp._ZoneId = zoneTrigger.InstanceId
return comp
end
component.create = function()
if not r2:checkAiQuota() then return end
local function posOk(x, y, z)
debugInfo("Validate creation of an HiddenChest.")
if r2.mustDisplayInfo("HiddenChest") == 1 then
r2.displayFeatureHelp("HiddenChest")
end
r2.requestNewAction(i18n.get("uiR2EDNewHiddenChestFeatureAction"))
local component = feature.Components.HiddenChest.createComponent( x, y)
r2:setCookie(component.InstanceId, "DisplayProp", 1)
r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component)
end
local function posCancel() end
local creature = r2.Translator.getDebugCreature("object_component_user_event.creature")
r2:choosePos(creature, posOk, posCancel, "createFeatureHiddenChest")
end
component.initLogicEntitiesInstancesMenu = function(this, subMenu, calledFunction)
local entitiesTable = r2.Scenario:getAllInstancesByType(this.Name)
for key, entity in pairs(entitiesTable) do
local uc_name = ucstring()
uc_name:fromUtf8(entity.Name)
subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
end
if table.getn(entitiesTable)==0 then
subMenu:addLine(i18n.get("uiR2EdNoSelelection"), "", "", "")
end
end
-----------------------------------------
--- register the curent Feature to menu
function component:getLogicTranslations()
-- register trad
local logicTranslations = {
["ApplicableActions"] = {
["activate"] = { menu=i18n.get( "uiR2AA0Activate" ):toUtf8(),
text=i18n.get( "uiR2AA1Activate" ):toUtf8()},
["deactivate"] = { menu=i18n.get( "uiR2AA0Deactivate" ):toUtf8(),
text=i18n.get( "uiR2AA1Deactivate" ):toUtf8()},
["trigger"] = { menu=i18n.get( "uiR2AA0Trigger" ):toUtf8(),
text=i18n.get( "uiR2AA1Trigger" ):toUtf8()},
},
["Events"] = {
["activation"] = { menu=i18n.get( "uiR2Event0Activation" ):toUtf8(),
text=i18n.get( "uiR2Event1Activation" ):toUtf8()},
["deactivation"] = { menu=i18n.get( "uiR2Event0Deactivation" ):toUtf8(),
text=i18n.get( "uiR2Event1Deactivation" ):toUtf8()},
["trigger"] = { menu=i18n.get( "uiR2Event0Trigger" ):toUtf8(),
text=i18n.get( "uiR2Event1Trigger" ):toUtf8()},
},
["Conditions"] = {
["is active"] = { menu=i18n.get( "uiR2Test0Active" ):toUtf8(),
text=i18n.get( "uiR2Test1Active" ):toUtf8()},
["is inactive"] = { menu=i18n.get( "uiR2Test0Inactive" ):toUtf8(),
text=i18n.get( "uiR2Test1Inactive" ):toUtf8()}
}
}
return logicTranslations
end
r2.Features["HiddenChest"] = feature