Fênetre que avec les mains rajouté, la largeur est cependant pas encore bien géré.

This commit is contained in:
Sit Melai 2017-05-15 17:05:01 +02:00
parent a6696ef258
commit 0fe0007d48
2 changed files with 62 additions and 75 deletions

View file

@ -1223,91 +1223,78 @@
<!-- The Hands --> <!-- The Hands -->
<!-- Hand 1 and 2 --> <!-- Hand 1 and 2 -->
<group type="container" <group type="container"
id="gestionsetshands" id="gestionsetshands"
w="410" child_resize_wmargin="10"
h="48" child_resize_hmargin="10"
resizer="false" resizer="false"
header_active="false" header_active="fase"
right_button="false" right_button="false"
group_onclick_r="active_menu" group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color" group_params_r="menu=ui:interface:base_menu_with_color"
movable="true" movable="true"
active="false" active="true"
opened="false" opened="false"
openable="false" openable="false"
global_color="false" global_color="false"
header_color="UI:SAVE:WIN:COLORS:INV" header_color="UI:SAVE:WIN:COLORS:INV"
locked="true" locked="false"
on_active="set" on_active="set"
on_active_params="dblink=UI:VARIABLES:ISACTIVE:SETS3|value=1" on_active_params="dblink=UI:VARIABLES:ISACTIVE:SETS3|value=1"
on_deactive="set" on_deactive="set"
on_deactive_params="dblink=UI:VARIABLES:ISACTIVE:SETS3|value=0" on_deactive_params="dblink=UI:VARIABLES:ISACTIVE:SETS3|value=0"
help_page="interf_action_bar.html"> help_page="interf_action_bar.html">
<!-- on_move="lua:game:updateCurrentActionPosition()"> --> <ctrl type="sheet"
<group id="header_closed" id="handr"
x="0" posparent="handl"
y="0" posref="MR ML"
h="48" x="10"
w="394" tx_noitem="hand_right.tga"
posref="TL TL" /> selection_group="inventory_selection"
<group id="hands" onclick_l="proc"
x="9" params_l="inv_left_click_on_slot"
y="0" tooltip="uittHandR"
w="392" menu_r="%self_item_modal_menu"
h="68" dragable="true"
posref="ML ML" ondrag="inv_drag"
setnumber="1"> params_drag="from_slot"
<ctrl type="sheet" oncannotdrop="inv_cannot_drop"
id="handr" oncandrop="inv_can_drop"
posref="MR MR" ondrop="inv_drop"
x="0" item_slot="RIGHT_HAND"
tx_noitem="hand_right.tga" value="%hand_r"
selection_group="inventory_selection" other_hand_slot="handl"
onclick_l="proc" auto_grayed="false"
params_l="inv_left_click_on_slot" tooltip_parent="win" />
tooltip="uittHandR" <ctrl type="sheet"
menu_r="%self_item_modal_menu" id="handl"
dragable="true" posparent="gestionsetshands"
ondrag="inv_drag" posref="ML ML"
params_drag="from_slot" x="10"
oncannotdrop="inv_cannot_drop" tx_noitem="hand_left.tga"
oncandrop="inv_can_drop" selection_group="inventory_selection"
ondrop="inv_drop" onclick_l="proc"
item_slot="RIGHT_HAND" params_l="inv_left_click_on_slot"
value="%hand_r" tooltip="uittHandL"
other_hand_slot="handl" menu_r="%self_item_modal_menu"
auto_grayed="false" dragable="true"
tooltip_parent="win" /> ondrag="inv_drag"
<ctrl type="sheet" params_drag="from_slot"
id="handl" oncannotdrop="inv_cannot_drop"
posref="ML ML" oncandrop="inv_can_drop"
x="0" ondrop="inv_drop"
tx_noitem="hand_left.tga" item_slot="LEFT_HAND"
selection_group="inventory_selection" value="%hand_l"
onclick_l="proc" other_hand_slot="handr"
params_l="inv_left_click_on_slot" auto_grayed="false"
tooltip="uittHandL" tooltip_parent="win" />
menu_r="%self_item_modal_menu" <!-- Must update some things when the item equipped change -->
dragable="true" <link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:SHEET)"
ondrag="inv_drag" action="phrase_update_from_hand" />
params_drag="from_slot" <link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:QUALITY)"
oncannotdrop="inv_cannot_drop" action="phrase_update_from_hand" />
oncandrop="inv_can_drop" <link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:ENCHANT)"
ondrop="inv_drop" action="phrase_update_from_hand" />
item_slot="LEFT_HAND"
value="%hand_l"
other_hand_slot="handr"
auto_grayed="false"
tooltip_parent="win" />
<!-- Must update some things when the item equipped change -->
<link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:SHEET)"
action="phrase_update_from_hand" />
<link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:QUALITY)"
action="phrase_update_from_hand" />
<link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:ENCHANT)"
action="phrase_update_from_hand" />
</group>
</group> </group>
<tree node="gestionsetshands" /> <tree node="gestionsetshands" />

View file

@ -1008,7 +1008,7 @@
<!-- * INVENTORY * --> <!-- * INVENTORY * -->
<group id="inventory" w="256" child_resize_h="true" posparent="status" posref="TR TL" x="30" y="0" > <group id="inventory" w="256" child_resize_h="true" posparent="status" posref="TR TL" x="30" y="0" >
<instance template="special_border" color="UI:SAVE:WIN:COLORS:INV" /> <instance template="special_border" color="UI:SAVE:WIN:COLORS:INV" />
@ -1019,11 +1019,11 @@
<instance template="win_button" id="hands2" color="UI:SAVE:WIN:COLORS:INV" text="uimwHands2" posparent="hands" posref="BL TL" x="0" y="-4" <instance template="win_button" id="hands2" color="UI:SAVE:WIN:COLORS:INV" text="uimwHands2" posparent="hands" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:SETS2" win_name="gestionsets2" /> pushflag="UI:VARIABLES:ISACTIVE:SETS2" win_name="gestionsets2" />
<instance template="win_button" id="hands3" color="UI:SAVE:WIN:COLORS:INV" text="uimwHands" posref="TL TL" x="0" y="-30"
pushflag="UI:VARIABLES:ISACTIVE:SETS3" win_name="gestionsetshands" />
<instance template="win_button" id="invent" color="UI:SAVE:WIN:COLORS:INV" text="uimwInventory" posparent="hands2" posref="BL TL" x="0" y="-4" <instance template="win_button" id="hands3" color="UI:SAVE:WIN:COLORS:INV" text="uimwHands3" posparent="hands2" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:SETS3" win_name="gestionsetshands" />
<instance template="win_button" id="invent" color="UI:SAVE:WIN:COLORS:INV" text="uimwInventory" posparent="hands3" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:INVENTORY" win_name="inventory" /> pushflag="UI:VARIABLES:ISACTIVE:INVENTORY" win_name="inventory" />
<instance template="win_button" id="action_book" color="UI:SAVE:WIN:COLORS:INV" text="uiPhraseBookTitle" posparent="invent" posref="BL TL" x="0" y="-4" <instance template="win_button" id="action_book" color="UI:SAVE:WIN:COLORS:INV" text="uiPhraseBookTitle" posparent="invent" posref="BL TL" x="0" y="-4"