163 lines
5.2 KiB
Lua
163 lines
5.2 KiB
Lua
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----------------------------
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-- CONTEXTUAL COMMANDS UI --
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----------------------------
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-- Code in this file manage the update of the contextual toolbar &
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-- contextual menu for the current selected instance, depending on the vailable options
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r2.ContextualCommands =
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{
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--ButtonCache = -- list of buttons already created in the toolbar
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-- each entry has the form :
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-- { Id="id_of_button_in_the_ui", CommandDesc={ }, }
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-- 'CommandDesc' is one of the command description returned
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-- by the selected instance when calling 'getAvailableCommands'
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-- }
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--{
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--}
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-- description of each command
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CurrentCommands={},
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-- map index of each command to the matching toolbar button
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IndexToButton = {},
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-- Current instance for which this contextual toolbar is displayed
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CurrentInstance = nil,
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-- Index of last triggered command
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LastTriggeredCommandIndex = nil,
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-- Cache of buttons (to avoid costrly template instanciation). Key is the command, Value if a pointer to the button
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ButtonCache = {}
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}
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------------
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-- PUBLIC --
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------------
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----------------------------------------------------------------------------
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-- Setup the contextual toolbar for the given instance
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-- passing nil just hides the toolbar
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function r2.ContextualCommands:setupToolbar(instance)
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self.CurrentInstance = instance
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table.clear(self.CurrentCommands)
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table.clear(self.IndexToButton)
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table.clear(self.LastTriggeredCommandIndex)
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local toolbar = self:getToolbar()
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local buttonList = toolbar:find("buttons")
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if not instance then
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toolbar.active = false
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-- put all buttons in the cache for futur reuse
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--for index, button in IndexToButton do
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-- detach button from its parent
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--if buttonlist.detachChild(button) then
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-- ButtonCache[CurrentCommands[index]] = button
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--end
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--end
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return
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end
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table.clear(self.CurrentCommands)
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if not instance.Ghost then
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instance:getAvailableCommands(self.CurrentCommands)
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end
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assert(self.CurrentCommands)
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toolbar.active = true
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buttonList:clear()
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for index, commandDesc in pairs(self.CurrentCommands) do
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self:addToolbarCommand(buttonList, commandDesc, index)
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end
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end
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local newCommands = {}
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----------------------------------------------------------------------------
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-- Update the toolbar content
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function r2.ContextualCommands:update()
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if self.CurrentInstance then
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table.clear(newCommands)
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if not self.CurrentInstance.Ghost then
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self.CurrentInstance:getAvailableCommands(newCommands)
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end
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if isEqual(newCommands, self.CurrentCommands) then
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return -- commands remains unchanged, no need to update the ui
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end
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end
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-- if one of the command is highlighted, let it highlighted after the toolbar has been rebuilt
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--local highlightedCommand
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--for index, button in pairs(self.IndexToButton) do
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-- if button == r2.ToolUI:getActiveToolUI() then
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-- debugInfo("highlighted command found")
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-- highlightedCommand = self.CurrentCommands[index]
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-- break
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-- end
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--end
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self:setupToolbar(self.CurrentInstance)
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-- if one command was highlighted, highlight it again in new toolbar
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end
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----------------------------------------------------------------------------
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-- Hightlight the button of the last triggered command
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function r2.ContextualCommands:highlightCurrentCommandButton()
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debugInfo("***")
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if self.LastTriggeredCommandIndex then
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r2.ToolUI:setActiveToolUI(self.IndexToButton[self.LastTriggeredCommandIndex])
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end
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end
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-------------
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-- PRIVATE --
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-------------
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----------------------------------------------------------------------------
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-- Private : Get reference to the contextual toolBar
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function r2.ContextualCommands:getToolbar(instance)
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return getUI("ui:interface:r2ed_contextual_toolbar")
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end
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----------------------------------------------------------------------------
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-- Private : add a new button in the toolbar
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function r2.ContextualCommands:addToolbarCommand(buttonList, commandDesc, index)
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if not commandDesc.ButtonBitmap or commandDesc.ButtonBitmap == "" then
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return -- no button wanted for this command
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end
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-- buld filenames for the 'normal', 'over' & 'pushed" textures
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local icon = commandDesc.ButtonBitmap
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local iconOver = nlfile.getFilenameWithoutExtension(icon) ..
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"_over." .. nlfile.getExtension(icon)
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local iconPushed = nlfile.getFilenameWithoutExtension(icon) ..
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"_pushed." .. nlfile.getExtension(icon)
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local tmplParams =
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{
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tooltip = commandDesc.TextId,
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id = tostring(index),
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icon = icon,
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icon_over = iconOver,
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icon_pushed = iconPushed,
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onclick_l = "lua",
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params_l = "r2.ContextualCommands:runCommand(" .. tostring(index) .. ")",
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w = "32",
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h = "32",
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offset_x = select(commandDesc.Separator == true, 8, 0)
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}
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local newButton = createGroupInstance("r2ed_tool", buttonList.id, tmplParams)
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if newButton then
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buttonList:addChild(newButton)
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self.IndexToButton[index] = newButton
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end
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end
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----------------------------------------------------------------------------
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-- Private : execute a command triggered by a toolbar button
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function r2.ContextualCommands:runCommand(index)
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assert(self.CurrentInstance)
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assert(self.CurrentCommands[index] ~= nil)
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self.LastTriggeredCommandIndex = index
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-- do actual call
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self.CurrentCommands[index].DoCommand(self.CurrentInstance)
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end
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