test-client-godot/login_scene/character_slots.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://login_scene/character_slots.gd" type="Script" id=1]
[node name="character_slots" type="VBoxContainer"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 54.0
margin_bottom = 600.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
alignment = 0
script = ExtResource( 1 )
[node name="return_button" type="Button" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 54.0
margin_bottom = 20.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Retour"
flat = false
align = 1
_sections_unfolded = [ "Mouse", "Size Flags" ]
[connection signal="pressed" from="return_button" to="." method="_on_return_button_pressed"]