62 lines
No EOL
1.2 KiB
GDScript3
62 lines
No EOL
1.2 KiB
GDScript3
extends Node
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func HexaArray(value):
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match value:
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0:
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return "0"
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1:
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return "1"
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2:
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return "2"
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3:
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return "3"
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4:
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return "4"
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5:
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return "5"
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6:
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return "6"
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7:
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return "7"
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8:
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return "8"
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9:
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return "9"
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10:
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return "a"
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11:
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return "b"
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12:
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return "c"
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13:
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return "d"
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14:
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return "e"
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15:
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return "f"
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_:
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return "?"
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func IntToStringHexa(value):
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var ret = ""
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ret += HexaArray(value >> 4)
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ret += HexaArray(value & 15)
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return ret
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func ArrayIntToStringHexa(array_int):
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var ret = ""
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for data in array_int:
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ret += IntToStringHexa(data)
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return ret |