326 lines
No EOL
11 KiB
GDScript
326 lines
No EOL
11 KiB
GDScript
extends MarginContainer
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export(bool) var is_movable = true
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export(bool) var is_resizable = true
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export(bool) var is_borderless = false
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export(String) var title = "Window"
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export(Color) var background_color = Color( 1.0, 1.0, 1.0, 1.0 )
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var current_rect_size = Vector2( 0, 0 )
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var current_rect_position = Vector2( -1, -1 )
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var is_resizing = false
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var is_moving = false
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func _ready():
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###
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# self
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self.size_flags_horizontal = SIZE_EXPAND
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self.size_flags_vertical = SIZE_EXPAND
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self.set( "custom_constants/margin_right", 0)
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self.set( "custom_constants/margin_top", 0)
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self.set( "custom_constants/margin_left", 0)
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self.set( "custom_constants/margin_bottom", 0)
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###
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###
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# Background
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var background = NinePatchRect.new()
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background.name = "Background"
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var background_image = Image.new()
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if not background_image.load( "res://assets/GUI/images/bg2.jpg" ):
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print("Errur lors du chargement de l'image: res://assets/GUI/images/bg2.jpg" )
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background.texture = ImageTexture.new()
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background.texture.create_from_image( background_image )
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background.axis_stretch_horizontal = NinePatchRect.AXIS_STRETCH_MODE_TILE
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background.axis_stretch_vertical = NinePatchRect.AXIS_STRETCH_MODE_TILE
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background.size_flags_horizontal = SIZE_EXPAND_FILL
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background.size_flags_vertical = SIZE_EXPAND_FILL
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background.region_rect = Rect2( 0, 0, 0, 0 )
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background.patch_margin_left = 4
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background.patch_margin_top = 32
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background.patch_margin_right = 4
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background.patch_margin_bottom = 3
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background.self_modulate = background_color
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self.add_child( background )
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background.set_owner( self )
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###
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###
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# VBoxContainer
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var v_box_container = VBoxContainer.new()
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v_box_container.name = "VBoxContainer"
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v_box_container.size_flags_horizontal = SIZE_EXPAND_FILL
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v_box_container.size_flags_vertical = SIZE_EXPAND_FILL
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self.add_child( v_box_container )
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v_box_container.set_owner( self )
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###
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###
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# Header
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var header = MarginContainer.new()
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header.name = "Header"
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header.size_flags_horizontal = SIZE_EXPAND_FILL
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header.size_flags_vertical = SIZE_SHRINK_CENTER
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header.set( "custom_constants/margin_right", 0)
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header.set( "custom_constants/margin_top", 4)
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header.set( "custom_constants/margin_left", 4)
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header.set( "custom_constants/margin_bottom", 4)
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header.mouse_default_cursor_shape = CURSOR_MOVE
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v_box_container.add_child( header )
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header.set_owner( v_box_container )
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header.connect ( "gui_input", self, "_on_Header_gui_input" )
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###
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###
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# Header/HBoxContainer
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var header_box = HBoxContainer.new()
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header_box.name = "HBoxContainer"
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header_box.size_flags_horizontal = SIZE_EXPAND_FILL
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header_box.size_flags_vertical = SIZE_EXPAND | SIZE_SHRINK_CENTER
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header.mouse_default_cursor_shape = CURSOR_MOVE
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header.add_child( header_box )
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header_box.set_owner( header )
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###
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###
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# Quit
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var quit_button = TextureButton.new()
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quit_button.name = "Quit"
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quit_button.size_flags_horizontal = SIZE_SHRINK_END
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quit_button.size_flags_vertical = SIZE_SHRINK_CENTER
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var tex_quit = ImageTexture.new()
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var img_quit = Image.new()
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img_quit.load( "res://assets/GUI/images/button_quit.png" )
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tex_quit.create_from_image( img_quit )
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quit_button.texture_normal = tex_quit
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header_box.add_child( quit_button )
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quit_button.set_owner( header_box )
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quit_button.connect ( "pressed", self, "_on_Quit_pressed" )
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###
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# Close
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var close_button = TextureButton.new()
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close_button.name = "Close"
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close_button.size_flags_horizontal = SIZE_SHRINK_END
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close_button.size_flags_vertical = SIZE_SHRINK_CENTER
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var tex_close = ImageTexture.new()
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var img_close = Image.new()
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img_close.load( "res://assets/GUI/images/button_close.png" )
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tex_close.create_from_image( img_close )
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close_button.texture_normal = tex_close
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header_box.add_child( close_button )
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close_button.set_owner( header_box )
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close_button.connect ( "pressed", self, "_on_Close_pressed" )
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###
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# Open
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var open_button = TextureButton.new()
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open_button.name = "Open"
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open_button.size_flags_horizontal = SIZE_SHRINK_END
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open_button.size_flags_vertical = SIZE_SHRINK_CENTER
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var tex_open = ImageTexture.new()
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var img_open = Image.new()
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img_open.load( "res://assets/GUI/images/button_open.png" )
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tex_open.create_from_image( img_open )
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open_button.texture_normal = tex_open
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open_button.visible = false
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header_box.add_child( open_button )
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open_button.set_owner( header_box )
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open_button.connect ( "pressed", self, "_on_Open_pressed" )
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###
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###
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# Title Label
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var title_label = Label.new()
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title_label.name = "Label"
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title_label.text = title
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title_label.size_flags_horizontal = SIZE_EXPAND_FILL
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title_label.size_flags_vertical = SIZE_SHRINK_CENTER
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title_label.mouse_default_cursor_shape = CURSOR_MOVE
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header_box.add_child( title_label )
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title_label.set_owner( header_box )
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###
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###
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# Content
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var content = MarginContainer.new()
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content.name = "Content"
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content.size_flags_horizontal = SIZE_EXPAND_FILL
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content.size_flags_vertical = SIZE_EXPAND_FILL
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content.set( "custom_constants/margin_right", 8)
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content.set( "custom_constants/margin_top", 8)
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content.set( "custom_constants/margin_left", 8)
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content.set( "custom_constants/margin_bottom", 8)
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v_box_container.add_child( content )
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content.set_owner( v_box_container )
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###
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###
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# Footer
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var footer = MarginContainer.new()
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footer.name = "Footer"
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footer.size_flags_horizontal = SIZE_FILL
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footer.size_flags_vertical = SIZE_FILL
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footer.set( "custom_constants/margin_right", 6)
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footer.set( "custom_constants/margin_top", 2)
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footer.set( "custom_constants/margin_left", 6)
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footer.set( "custom_constants/margin_bottom", 6)
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v_box_container.add_child( footer )
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footer.set_owner( v_box_container )
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###
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###
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# Header/HBoxContainer
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var footer_box = HBoxContainer.new()
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footer_box.name = "HBoxContainer"
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footer_box.size_flags_horizontal = SIZE_FILL
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footer_box.size_flags_vertical = SIZE_FILL
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footer.add_child( footer_box )
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footer_box.set_owner( footer )
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###
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###
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# Open
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var resize_button = TextureButton.new()
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resize_button.name = "Resize"
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resize_button.size_flags_horizontal = SIZE_EXPAND | SIZE_SHRINK_END
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resize_button.size_flags_vertical = SIZE_EXPAND
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var tex_resize = ImageTexture.new()
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var img_resize = Image.new()
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img_resize.load( "res://assets/GUI/images/button_resize.png" )
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tex_resize.create_from_image( img_resize )
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resize_button.texture_normal = tex_resize
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resize_button.mouse_default_cursor_shape = CURSOR_FDIAGSIZE
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resize_button.action_mode = Button.ACTION_MODE_BUTTON_PRESS
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footer_box.add_child( resize_button )
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resize_button.set_owner( footer_box )
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resize_button.connect ( "pressed", self, "_on_Resize_pressed" )
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###
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current_rect_size = self.rect_min_size
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if is_borderless:
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$Background.region_rect = Rect2( 3, 28+3, 512-6, 512-28-6 )
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$VBoxContainer/Header/HBoxContainer/Close.visible = false
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$VBoxContainer/Header/HBoxContainer/Open.visible = false
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$VBoxContainer/Header/HBoxContainer/Quit.visible = false
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$VBoxContainer/Header/HBoxContainer/Label.visible = false
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# else:
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# $Background.region_rect = Rect2( 0, 0, 512, 512 )
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# $VBoxContainer/Header/HBoxContainer/Close.visible = true
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# $VBoxContainer/Header/HBoxContainer/Open.visible = false
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# $VBoxContainer/Header/HBoxContainer/Quit.visible = true
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# $VBoxContainer/Header/HBoxContainer/Label.visible = true
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if not is_resizable:
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$VBoxContainer/Footer/HBoxContainer/Resize.visible = false
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func _on_Window_mouse_entered():
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print("mouse_entered")
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func _on_Window_focus_entered():
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print("focus_entered")
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func _on_Quit_pressed():
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self.visible = false
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func get_content():
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return $VBoxContainer/Content
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func close():
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if not is_borderless:
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$VBoxContainer/Header/HBoxContainer/Close.visible = false
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$VBoxContainer/Header/HBoxContainer/Open.visible = true
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$VBoxContainer/Content.visible = false
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$VBoxContainer/Footer.visible = false
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current_rect_size = self.rect_size
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self.rect_size = Vector2( 0, 0 )
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else:
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$VBoxContainer/Header/HBoxContainer/Close.visible = false
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$VBoxContainer/Header/HBoxContainer/Open.visible = false
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$VBoxContainer/Content.visible = false
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$VBoxContainer/Footer.visible = false
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current_rect_size = self.rect_size
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self.rect_size = Vector2( 0, 0 )
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func _on_Close_pressed():
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close()
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func open():
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if not is_borderless:
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$VBoxContainer/Header/HBoxContainer/Close.visible = true
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$VBoxContainer/Header/HBoxContainer/Open.visible = false
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$VBoxContainer/Content.visible = true
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$VBoxContainer/Footer.visible = true
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self.rect_size = current_rect_size
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else:
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$VBoxContainer/Header/HBoxContainer/Close.visible = false
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$VBoxContainer/Header/HBoxContainer/Open.visible = false
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$VBoxContainer/Content.visible = true
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$VBoxContainer/Footer.visible = true
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self.rect_size = current_rect_size
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func _on_Open_pressed():
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open()
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func _on_Resize_pressed():
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is_resizing = true
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func _input( event ):
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if is_resizable:
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if is_resizing and event is InputEventMouseButton and not event.pressed:
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is_resizing = false
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if event is InputEventMouseMotion and is_resizing:
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var delta = event.relative
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self.rect_size += delta
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func _on_Header_gui_input(ev):
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if is_movable:
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if is_moving and ev is InputEventMouseButton and not ev.pressed:
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is_moving = false
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elif not is_moving and ev is InputEventMouseButton and ev.pressed:
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is_moving = true
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if ev is InputEventMouseMotion and is_moving:
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var delta = ev.relative
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self.rect_position += delta
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func load_from_file( config_file ):
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if config_file.has_section( self.name ):
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self.rect_position = config_file.get_value( self.name, "position" )
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self.rect_size = config_file.get_value( self.name, "size" )
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self.is_borderless = config_file.get_value( self.name, "borderless" )
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current_rect_position = self.rect_position
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current_rect_size = self.rect_size
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if config_file.get_value( self.name, "opened" ):
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open()
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else:
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close()
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func save_to_file( config_file ):
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var is_open = $VBoxContainer/Content.visible
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config_file.set_value(self.name, "position", self.rect_position)
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if not is_open:
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config_file.set_value(self.name, "size", current_rect_size)
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else:
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config_file.set_value(self.name, "size", self.rect_size)
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if is_open:
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config_file.set_value(self.name, "opened", true)
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else:
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config_file.set_value(self.name, "opened", false)
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config_file.set_value(self.name, "borderless", is_borderless)
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