45 lines
1.4 KiB
GDScript
45 lines
1.4 KiB
GDScript
extends MarginContainer
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var HUD_config_file = "user://hud.cfg"
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func _ready():
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var config_file = ConfigFile.new()
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var err = config_file.load( HUD_config_file )
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if err:
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print("Error code when loading config file: ", err)
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else:
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for child in get_node("Windows" ).get_children():
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child.load_from_file( config_file )
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func _input( event ):
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if event.is_action_pressed( "ui_music_controls" ):
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$Windows/Music.visible = not $Windows/Music.visible
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func _on_SaveHUD_pressed():
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var config_file = ConfigFile.new()
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var err = config_file.load( HUD_config_file )
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if err:
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print("Error code when loading config file: ", err)
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for child in get_node("Windows" ).get_children():
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child.save_to_file( config_file )
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config_file.save( HUD_config_file )
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func _on_Windows_gui_input( event ):
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if event is InputEventMouseButton \
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and event.button_index == BUTTON_LEFT \
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and Input.get_mouse_mode() == Input.MOUSE_MODE_VISIBLE \
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and not event.is_echo() \
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and not event.pressed:
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Input.set_mouse_mode( Input.MOUSE_MODE_CAPTURED )
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elif event is InputEventMouseButton \
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and event.button_index == BUTTON_RIGHT \
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and Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED \
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and not event.is_echo() \
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and not event.pressed:
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Input.set_mouse_mode( Input.MOUSE_MODE_VISIBLE )
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