346 lines
26 KiB
Text
346 lines
26 KiB
Text
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[sub_resource type="ConcavePolygonShape" id=8]
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data = PoolVector3Array( -1.5313, 0.2188, 1.5313, -1.5303, 3.2813, 1.75, -1.5313, 3.2813, 1.5313, -1.5303, 0.2188, 1.75, -1.5303, 3.2813, 1.75, -1.5313, 0.2188, 1.5313, -1.75, 0.2188, 1.5313, -1.5303, 3.2813, 1.5313, -1.75, 3.2813, 1.5313, -1.5303, 0.2188, 1.5313, -1.5303, 3.2813, 1.5313, -1.75, 0.2188, 1.5313, 1.75, 0.2188, -1.5303, -1.75, 3.2813, -1.5313, 1.75, 3.2813, -1.5303, -1.75, 0.2188, -1.5313, -1.75, 3.2813, -1.5313, 1.75, 0.2188, -1.5303, 1.5313, 0.2188, 1.75, 1.5313, 3.2813, -1.75, 1.5313, 3.2813, 1.75, 1.5313, 0.2188, -1.75, 1.5313, 3.2813, -1.75, 1.5313, 0.2188, 1.75, -1.75, 3.2813, 1.75, 1.75, 3.2813, -1.75, -1.75, 3.2813, -1.75, 1.75, 3.2813, 1.75, 1.75, 3.2813, -1.75, -1.75, 3.2813, 1.75, 1.75, 0.2188, 1.75, -1.75, 0.2188, -1.75, 1.75, 0.2188, -1.75, -1.75, 0.2188, 1.75, -1.75, 0.2188, -1.75, 1.75, 0.2188, 1.75 )
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[node name="Kit_dispensaire" type="Spatial"]
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[node name="DisCor2wRAA01" type="MeshInstance" parent="." index="0"]
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layers = 1
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material_override = null
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[node name="StaticBody" type="StaticBody" parent="DisCor2wRAA01" index="0"]
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input_ray_pickable = true
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collision_layer = 1
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collision_mask = 1
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friction = 1.0
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constant_angular_velocity = Vector3( 0, 0, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="DisCor2wRAA01/StaticBody" index="0"]
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shape = SubResource( 1 )
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[node name="DisCor1wAA01" type="MeshInstance" parent="." index="1"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0 )
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layers = 1
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material_override = null
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mesh = ExtResource( 2 )
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material/0 = null
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[node name="StaticBody" type="StaticBody" parent="DisCor1wAA01" index="0"]
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input_ray_pickable = true
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collision_layer = 1
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constant_linear_velocity = Vector3( 0, 0, 0 )
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constant_angular_velocity = Vector3( 0, 0, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="DisCor1wAA01/StaticBody" index="0"]
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shape = SubResource( 2 )
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disabled = false
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[node name="DisCor1wDoLAA01" type="MeshInstance" parent="." index="2"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0 )
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layers = 1
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material_override = null
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[node name="StaticBody" type="StaticBody" parent="DisCor1wDoLAA01" index="0"]
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input_ray_pickable = true
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constant_linear_velocity = Vector3( 0, 0, 0 )
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constant_angular_velocity = Vector3( 0, 0, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="DisCor1wDoLAA01/StaticBody" index="0"]
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shape = SubResource( 3 )
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disabled = false
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[node name="DisCor1wDoLRAA01" type="MeshInstance" parent="." index="3"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0 )
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layers = 1
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[node name="StaticBody" type="StaticBody" parent="DisCor1wDoLRAA01" index="0"]
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input_ray_pickable = true
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constant_linear_velocity = Vector3( 0, 0, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="DisCor1wDoLRAA01/StaticBody" index="0"]
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shape = SubResource( 4 )
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[node name="DisCor1wDoRAA01" type="MeshInstance" parent="." index="4"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 0 )
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layers = 1
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[node name="StaticBody" type="StaticBody" parent="DisCor1wDoRAA01" index="0"]
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[node name="CollisionShape" type="CollisionShape" parent="DisCor1wDoRAA01/StaticBody" index="0"]
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_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="StaticBody" type="StaticBody" parent="DisCor2wAA01" index="0"]
|
|
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
constant_linear_velocity = Vector3( 0, 0, 0 )
|
|
constant_angular_velocity = Vector3( 0, 0, 0 )
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="DisCor2wAA01/StaticBody" index="0"]
|
|
|
|
shape = SubResource( 6 )
|
|
disabled = false
|
|
|
|
[node name="DisCor2wDoLAA01" type="MeshInstance" parent="." index="6"]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 0 )
|
|
layers = 1
|
|
material_override = null
|
|
cast_shadow = 1
|
|
extra_cull_margin = 0.0
|
|
use_in_baked_light = false
|
|
lod_min_distance = 0.0
|
|
lod_min_hysteresis = 0.0
|
|
lod_max_distance = 0.0
|
|
lod_max_hysteresis = 0.0
|
|
mesh = ExtResource( 7 )
|
|
skeleton = NodePath("..")
|
|
material/0 = null
|
|
material/1 = null
|
|
material/2 = null
|
|
material/3 = null
|
|
material/4 = null
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="StaticBody" type="StaticBody" parent="DisCor2wDoLAA01" index="0"]
|
|
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
constant_linear_velocity = Vector3( 0, 0, 0 )
|
|
constant_angular_velocity = Vector3( 0, 0, 0 )
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="DisCor2wDoLAA01/StaticBody" index="0"]
|
|
|
|
shape = SubResource( 7 )
|
|
disabled = false
|
|
|
|
[node name="DisCor2wDoLRAA01" type="MeshInstance" parent="." index="7"]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 0 )
|
|
layers = 1
|
|
material_override = null
|
|
cast_shadow = 1
|
|
extra_cull_margin = 0.0
|
|
use_in_baked_light = false
|
|
lod_min_distance = 0.0
|
|
lod_min_hysteresis = 0.0
|
|
lod_max_distance = 0.0
|
|
lod_max_hysteresis = 0.0
|
|
mesh = ExtResource( 8 )
|
|
skeleton = NodePath("..")
|
|
material/0 = null
|
|
material/1 = null
|
|
material/2 = null
|
|
material/3 = null
|
|
material/4 = null
|
|
material/5 = null
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="StaticBody" type="StaticBody" parent="DisCor2wDoLRAA01" index="0"]
|
|
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
constant_linear_velocity = Vector3( 0, 0, 0 )
|
|
constant_angular_velocity = Vector3( 0, 0, 0 )
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="DisCor2wDoLRAA01/StaticBody" index="0"]
|
|
|
|
shape = SubResource( 8 )
|
|
disabled = false
|
|
|
|
|