test-client-godot/scenes/GUI/HUD/Windows.gd

14 lines
336 B
GDScript

extends ReferenceRect
func _ready():
for child in self.get_children():
child.connect( "window_clicked", self, "_on_window_clicked" )
func _on_window_clicked( window ):
var index = 0
for child in self.get_children():
self.move_child(child, index)
index += 1
self.move_child(window, index)