test-client-godot/game_scene/Game/jukebox/JukeboxPannel.tscn
2019-03-12 15:29:32 +01:00

46 lines
1.5 KiB
Text

[gd_scene load_steps=7 format=2]
[ext_resource path="res://game_scene/Game/jukebox/JukeboxPannel.gd" type="Script" id=1]
[ext_resource path="res://gui_scene/GUI/MusicControls/MusicControls.tscn" type="PackedScene" id=2]
[sub_resource type="PlaneMesh" id=1]
[sub_resource type="ViewportTexture" id=2]
viewport_path = NodePath("Viewport")
[sub_resource type="SpatialMaterial" id=3]
resource_local_to_scene = true
flags_transparent = true
flags_unshaded = true
flags_albedo_tex_force_srgb = true
albedo_color = Color( 1, 1, 1, 0.784314 )
albedo_texture = SubResource( 2 )
[sub_resource type="ConvexPolygonShape" id=4]
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1 )
[node name="JukeboxPannel" type="Spatial"]
script = ExtResource( 1 )
[node name="Viewport" type="Viewport" parent="."]
size = Vector2( 256, 256 )
own_world = true
transparent_bg = true
physics_object_picking = true
[node name="Music" parent="Viewport" instance=ExtResource( 2 )]
size_flags_horizontal = 5
size_flags_vertical = 5
[node name="Area" type="Area" parent="."]
[node name="MeshInstance" type="MeshInstance" parent="Area"]
transform = Transform( -1, 8.74228e-008, 3.82137e-015, 0, -4.37114e-008, 1, 8.74228e-008, 1, 4.37114e-008, 0, 0, 0 )
cast_shadow = 0
mesh = SubResource( 1 )
material/0 = SubResource( 3 )
[node name="CollisionShape" type="CollisionShape" parent="Area"]
transform = Transform( -1, 8.74228e-008, 3.82137e-015, 0, -4.37114e-008, 1, 8.74228e-008, 1, 4.37114e-008, 0, 0, 0 )
shape = SubResource( 4 )