[gd_scene load_steps=2 format=2] [ext_resource path="res://scenes/Game/Character/Character.tscn" type="PackedScene" id=1] [node name="character_preview" type="Spatial"] [node name="character" parent="." index="0" instance=ExtResource( 1 )] [node name="camera" type="Camera" parent="." index="1"] transform = Transform( -0.999918, 0, 0.0128413, 0, 1, 0, -0.0128413, 0, -0.999918, 0, 0.426006, 5.56602 ) keep_aspect = 1 cull_mask = 1048575 environment = null h_offset = 0.0 v_offset = 0.0 doppler_tracking = 0 projection = 0 current = false fov = 70.0 size = 1.0 near = 0.05 far = 100.0