[gd_scene load_steps=6 format=2] [ext_resource path="res://game_scene/Game/Character/Character.gd" type="Script" id=1] [ext_resource path="res://game_scene/Game/Character/infos_spatial.gd" type="Script" id=2] [ext_resource path="res://game_scene/character_infos_billboard.tscn" type="PackedScene" id=3] [ext_resource path="res://game_scene/suzanne/suzanne.tscn" type="PackedScene" id=4] [sub_resource type="CapsuleShape" id=1] radius = 1.0 height = 1.0 [node name="character" type="KinematicBody"] transform = Transform( 0.371345, 0, 0, 0, 0.218854, 0, 0, 0, 0.371345, -0.00167466, 0.0124722, 6.02408 ) visible = false input_ray_pickable = false input_capture_on_drag = false collision_layer = 1 collision_mask = 1 axis_lock_linear_x = false axis_lock_linear_y = false axis_lock_linear_z = false axis_lock_angular_x = false axis_lock_angular_y = false axis_lock_angular_z = false collision/safe_margin = 0.001 script = ExtResource( 1 ) _sections_unfolded = [ "Axis Lock", "Transform", "collision" ] [node name="infos_spatial" type="Spatial" parent="." index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, -9.56715e-015, 0, 1, -4.65661e-010, 2.47932, -0.0688725 ) script = ExtResource( 2 ) [node name="character_infos_billboard" parent="infos_spatial" index="0" instance=ExtResource( 3 )] visible = false mouse_filter = 2 mouse_default_cursor_shape = 2 _sections_unfolded = [ "Mouse", "Rect", "Size Flags", "Visibility" ] [node name="camera_rotation_helper" type="Spatial" parent="." index="1"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0730682, 0 ) [node name="camera" type="Camera" parent="camera_rotation_helper" index="0"] transform = Transform( 1, 0, 0, 0, 0.972209, 0.397244, 0, -0.137979, 0.972208, 0, 2.71489, 0.896517 ) keep_aspect = 1 cull_mask = 1048575 environment = null h_offset = 0.0 v_offset = 0.0 doppler_tracking = 0 projection = 0 current = false fov = 70.0 size = 1.0 near = 0.05 far = 10000.0 _sections_unfolded = [ "Transform" ] [node name="face_camera" type="Camera" parent="camera_rotation_helper" index="1"] transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 1.91278, -2.96733 ) keep_aspect = 1 cull_mask = 1048575 environment = null h_offset = 0.0 v_offset = 0.0 doppler_tracking = 0 projection = 0 current = false fov = 70.0 size = 2.0 near = 0.05 far = 10000.0 _sections_unfolded = [ "Transform" ] [node name="suzanne" parent="." index="2" instance=ExtResource( 4 )] transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 1.41059, -0.180126 ) [node name="flashlight" type="SpotLight" parent="suzanne" index="1"] transform = Transform( -0.718303, -4.51344e-010, 1.04295e-007, 0, 1.19299, 0.0148616, -6.27955e-008, 0.00516275, -1.19299, -0.020946, 0.599374, 0.0648584 ) layers = 1 light_color = Color( 1, 1, 1, 1 ) light_energy = 2.0 light_indirect_energy = 2.0 light_negative = false light_specular = 0.5 light_bake_mode = 1 light_cull_mask = -1 shadow_enabled = true shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.15 shadow_contact = 0.0 shadow_reverse_cull_face = true editor_only = false spot_range = 9.90764 spot_attenuation = 1.0 spot_angle = 22.2473 spot_angle_attenuation = 1.0 _sections_unfolded = [ "Light", "Shadow" ] [node name="collision_shape" type="CollisionShape" parent="." index="3"] transform = Transform( 0.425419, 0, 0, 0, 1.26042, 0, 0, 0, 0.294585, 0.00823072, 1.1894, -0.356263 ) shape = SubResource( 1 ) disabled = false