[gd_scene load_steps=5 format=2] [ext_resource path="res://scenes/Main.gd" type="Script" id=1] [ext_resource path="res://login_scene/login_scene.tscn" type="PackedScene" id=2] [ext_resource path="res://assets/GUI/loading_screens/new_loading_bg_0.tga" type="Texture" id=3] [ext_resource path="res://assets/GUI/loading_screens/new_loading_bg_1.tga" type="Texture" id=4] [node name="Main" type="Node" index="0"] script = ExtResource( 1 ) _sections_unfolded = [ "Pause" ] [node name="login_scene" parent="." index="0" instance=ExtResource( 2 )] [node name="background_loader" type="Panel" parent="." index="1"] visible = false self_modulate = Color( 0, 0, 0, 1 ) anchor_left = 0.0 anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 1.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 2 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 1 _sections_unfolded = [ "Mouse", "Visibility", "custom_constants" ] [node name="center_container" type="MarginContainer" parent="background_loader" index="0"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 1.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 0 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 1 [node name="texture_progress" type="TextureProgress" parent="background_loader/center_container" index="0"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_left = 8.0 margin_right = 1032.0 margin_bottom = 600.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 1 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 1 min_value = 0.0 max_value = 100.0 step = 1.0 page = 0.0 value = 0.0 exp_edit = false rounded = false texture_under = ExtResource( 3 ) texture_over = null texture_progress = ExtResource( 4 ) radial_fill_degrees = 360.0 radial_center_offset = Vector2( 0, 0 ) nine_patch_stretch = false _sections_unfolded = [ "Textures" ] [connection signal="character_creation_finished" from="login_scene" to="." method="_on_login_scene_character_creation_finished"]