[gd_scene load_steps=8 format=2] [ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor1wDoLRAA01.tscn" type="PackedScene" id=1] [ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor2wDoLAA01.tscn" type="PackedScene" id=2] [ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor1wAA01.tscn" type="PackedScene" id=3] [ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor2wDoLRAA01.tscn" type="PackedScene" id=4] [ext_resource path="res://game_scene/Game/portail/portail.tscn" type="PackedScene" id=5] [ext_resource path="res://scenes/Game/marker/arrow_z.tscn" type="PackedScene" id=6] [sub_resource type="Environment" id=1] background_mode = 0 background_sky_custom_fov = 0.0 background_color = Color( 0, 0, 0, 1 ) background_energy = 1.0 background_canvas_max_layer = 0 ambient_light_color = Color( 0, 0, 0, 1 ) ambient_light_energy = 1.0 ambient_light_sky_contribution = 1.0 fog_enabled = false fog_color = Color( 0.5, 0.6, 0.7, 1 ) fog_sun_color = Color( 1, 0.9, 0.7, 1 ) fog_sun_amount = 0.0 fog_depth_enabled = true fog_depth_begin = 10.0 fog_depth_curve = 1.0 fog_transmit_enabled = false fog_transmit_curve = 1.0 fog_height_enabled = false fog_height_min = 0.0 fog_height_max = 100.0 fog_height_curve = 1.0 tonemap_mode = 0 tonemap_exposure = 1.0 tonemap_white = 1.0 auto_exposure_enabled = false auto_exposure_scale = 0.4 auto_exposure_min_luma = 0.05 auto_exposure_max_luma = 8.0 auto_exposure_speed = 0.5 ss_reflections_enabled = false ss_reflections_max_steps = 64 ss_reflections_fade_in = 0.15 ss_reflections_fade_out = 2.0 ss_reflections_depth_tolerance = 0.2 ss_reflections_roughness = true ssao_enabled = false ssao_radius = 1.0 ssao_intensity = 1.0 ssao_radius2 = 0.0 ssao_intensity2 = 1.0 ssao_bias = 0.01 ssao_light_affect = 0.0 ssao_color = Color( 0, 0, 0, 1 ) ssao_quality = 0 ssao_blur = 3 ssao_edge_sharpness = 4.0 dof_blur_far_enabled = false dof_blur_far_distance = 10.0 dof_blur_far_transition = 5.0 dof_blur_far_amount = 0.1 dof_blur_far_quality = 1 dof_blur_near_enabled = false dof_blur_near_distance = 2.0 dof_blur_near_transition = 1.0 dof_blur_near_amount = 0.1 dof_blur_near_quality = 1 glow_enabled = false glow_levels/1 = false glow_levels/2 = false glow_levels/3 = true glow_levels/4 = false glow_levels/5 = true glow_levels/6 = false glow_levels/7 = false glow_intensity = 0.8 glow_strength = 1.0 glow_bloom = 0.0 glow_blend_mode = 2 glow_hdr_threshold = 1.0 glow_hdr_scale = 2.0 glow_bicubic_upscale = false adjustment_enabled = false adjustment_brightness = 1.0 adjustment_contrast = 1.0 adjustment_saturation = 1.0 _sections_unfolded = [ "Ambient Light", "Background" ] [node name="dispensaire_scenes" type="Node"] [node name="world" type="Spatial" parent="." index="0"] editor/display_folded = true [node name="DisCor1wDoLRAA01" parent="world" index="0" instance=ExtResource( 1 )] editor/display_folded = true transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, -1, 0, 0 ) _sections_unfolded = [ "material" ] [node name="DisCor2wDoLAA01" parent="world/DisCor1wDoLRAA01" index="1" instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3.49329, -2.38419e-007, 3.49498 ) [node name="DisCor1wAA01" parent="world/DisCor1wDoLRAA01/DisCor2wDoLAA01" index="1" instance=ExtResource( 3 )] transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -3.50318, -9.72748e-005, -0.00448775 ) [node name="DisCor2wDoLAA02" parent="world/DisCor1wDoLRAA01" index="2" instance=ExtResource( 2 )] transform = Transform( -1, 0, -1.50996e-007, 0, 1, 0, 1.50996e-007, 0, -1, 3.49329, -2.38419e-007, 6.98099 ) [node name="DisCor1wAA01" parent="world/DisCor1wDoLRAA01/DisCor2wDoLAA02" index="1" instance=ExtResource( 3 )] transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -3.50318, -9.72748e-005, -0.00448728 ) [node name="DisCor2wDoLAA03" parent="world/DisCor1wDoLRAA01" index="3" instance=ExtResource( 2 )] transform = Transform( 1, 0, 2.38419e-007, 0, 1, 0, -2.38419e-007, 0, 1, 3.49329, -2.38419e-007, 10.4804 ) [node name="DisCor1wAA01" parent="world/DisCor1wDoLRAA01/DisCor2wDoLAA03" index="1" instance=ExtResource( 3 )] transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -3.50318, -9.72748e-005, -0.00448728 ) [node name="DisCor1wAA01" parent="world/DisCor1wDoLRAA01/DisCor2wDoLAA03/DisCor1wAA01" index="1" instance=ExtResource( 3 )] transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -3.48495, 9.75132e-005, 3.50005 ) [node name="DisCor2wDoLRAA01" parent="world" index="1" instance=ExtResource( 4 )] transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, -4.48443, 0, 0.0136418 ) [node name="omni_light" type="OmniLight" parent="world" index="2"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.902615, 3.38903, -2.44601 ) layers = 1 light_color = Color( 1, 1, 1, 1 ) light_energy = 1.0 light_indirect_energy = 1.0 light_negative = false light_specular = 0.5 light_bake_mode = 1 light_cull_mask = -1 shadow_enabled = false shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.15 shadow_contact = 0.0 shadow_reverse_cull_face = false editor_only = false omni_range = 4.71185 omni_attenuation = 1.0 omni_shadow_mode = 1 omni_shadow_detail = 1 [node name="omni_light2" type="OmniLight" parent="world" index="3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.57933, 3.38903, -2.44601 ) layers = 1 light_color = Color( 1, 1, 1, 1 ) light_energy = 1.0 light_indirect_energy = 1.0 light_negative = false light_specular = 0.5 light_bake_mode = 1 light_cull_mask = -1 shadow_enabled = false shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.15 shadow_contact = 0.0 shadow_reverse_cull_face = false editor_only = false omni_range = 4.44127 omni_attenuation = 1.0 omni_shadow_mode = 1 omni_shadow_detail = 1 [node name="omni_light3" type="OmniLight" parent="world" index="4"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.57933, 3.38903, -7.06504 ) layers = 1 light_color = Color( 1, 1, 1, 1 ) light_energy = 1.0 light_indirect_energy = 1.0 light_negative = false light_specular = 0.5 light_bake_mode = 1 light_cull_mask = -1 shadow_enabled = false shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.15 shadow_contact = 0.0 shadow_reverse_cull_face = false editor_only = false omni_range = 4.89511 omni_attenuation = 1.0 omni_shadow_mode = 1 omni_shadow_detail = 1 [node name="omni_light4" type="OmniLight" parent="world" index="5"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.57933, 3.38903, -10.7416 ) layers = 1 light_color = Color( 1, 1, 1, 1 ) light_energy = 1.0 light_indirect_energy = 1.0 light_negative = false light_specular = 0.5 light_bake_mode = 1 light_cull_mask = -1 shadow_enabled = false shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.15 shadow_contact = 0.0 shadow_reverse_cull_face = false editor_only = false omni_range = 6.84121 omni_attenuation = 1.0 omni_shadow_mode = 1 omni_shadow_detail = 1 [node name="portail" parent="." index="1" instance=ExtResource( 5 )] transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, 0.679648, -1, 2.97083e-008 ) scene_path = NodePath("res://game_scene/Game/Game.tscn") start_position_path = NodePath("start_position_scenes") [node name="world_environment" type="WorldEnvironment" parent="." index="2"] environment = SubResource( 1 ) [node name="start_position" parent="." index="3" instance=ExtResource( 6 )] transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -1.18818, 0.000976563, -0.765998 )