diff --git a/assets/Game/basekits/Kit_dispensaire.meshlib b/assets/Game/basekits/Kit_dispensaire.meshlib index f93d81e..0ad0858 100644 Binary files a/assets/Game/basekits/Kit_dispensaire.meshlib and b/assets/Game/basekits/Kit_dispensaire.meshlib differ diff --git a/assets/Game/basekits/dispensaire_mesh_sources/Kit_dispensaire.tscn b/assets/Game/basekits/dispensaire_mesh_sources/Kit_dispensaire.tscn index fe44dba..8f2511f 100644 --- a/assets/Game/basekits/dispensaire_mesh_sources/Kit_dispensaire.tscn +++ b/assets/Game/basekits/dispensaire_mesh_sources/Kit_dispensaire.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=9 format=2] +[gd_scene load_steps=17 format=2] [ext_resource path="res://assets/Game/basekits/dispensaire_mesh_sources/DisCor2wRAA01.mesh" type="ArrayMesh" id=1] [ext_resource path="res://assets/Game/basekits/dispensaire_mesh_sources/DisCor1wAA01.mesh" type="ArrayMesh" id=2] @@ -9,7 +9,39 @@ [ext_resource 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= null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor2wRAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor2wRAA01/StaticBody" index="0"] + +shape = SubResource( 1 ) +disabled = false + [node name="DisCor1wAA01" type="MeshInstance" parent="." index="1"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0 ) @@ -53,6 +101,22 @@ material/3 = null material/4 = null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor1wAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor1wAA01/StaticBody" index="0"] + +shape = SubResource( 2 ) +disabled = false + [node name="DisCor1wDoLAA01" type="MeshInstance" parent="." index="2"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0 ) @@ -75,6 +139,22 @@ material/4 = null material/5 = null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor1wDoLAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor1wDoLAA01/StaticBody" index="0"] + +shape = SubResource( 3 ) +disabled = false + [node name="DisCor1wDoLRAA01" type="MeshInstance" parent="." index="3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0 ) @@ -98,6 +178,22 @@ material/5 = null material/6 = null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor1wDoLRAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor1wDoLRAA01/StaticBody" index="0"] + +shape = SubResource( 4 ) +disabled = false + [node name="DisCor1wDoRAA01" type="MeshInstance" parent="." index="4"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 0 ) @@ -120,6 +216,22 @@ material/4 = null material/5 = null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor1wDoRAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor1wDoRAA01/StaticBody" index="0"] + +shape = SubResource( 5 ) +disabled = false + [node name="DisCor2wAA01" type="MeshInstance" parent="." index="5"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 0 ) @@ -140,6 +252,22 @@ material/2 = null material/3 = null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor2wAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor2wAA01/StaticBody" index="0"] + +shape = SubResource( 6 ) +disabled = false + [node name="DisCor2wDoLAA01" type="MeshInstance" parent="." index="6"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 0 ) @@ -161,6 +289,22 @@ material/3 = null material/4 = null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor2wDoLAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor2wDoLAA01/StaticBody" index="0"] + +shape = SubResource( 7 ) +disabled = false + [node name="DisCor2wDoLRAA01" type="MeshInstance" parent="." index="7"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 0 ) @@ -183,4 +327,20 @@ material/4 = null material/5 = null _sections_unfolded = [ "Transform" ] +[node name="StaticBody" type="StaticBody" parent="DisCor2wDoLRAA01" index="0"] + +input_ray_pickable = true +input_capture_on_drag = false +collision_layer = 1 +collision_mask = 1 +friction = 1.0 +bounce = 0.0 +constant_linear_velocity = Vector3( 0, 0, 0 ) +constant_angular_velocity = Vector3( 0, 0, 0 ) + +[node name="CollisionShape" type="CollisionShape" parent="DisCor2wDoLRAA01/StaticBody" index="0"] + +shape = SubResource( 8 ) +disabled = false + diff --git a/scenes/Game/Game.tscn b/scenes/Game/Game.tscn index fe36a53..bb5c886 100644 --- a/scenes/Game/Game.tscn +++ b/scenes/Game/Game.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=43 format=2] +[gd_scene load_steps=44 format=2] [ext_resource path="res://scenes/Game/Character/Character.tscn" type="PackedScene" id=1] [ext_resource path="res://assets/Game/Brick08/Bricks08_col.jpg" type="Texture" id=2] @@ -13,6 +13,7 @@ [ext_resource path="res://assets/Game/textures/fire_02.png" type="Texture" id=11] [ext_resource path="res://scenes/Game/jukebox/jukebox.tscn" type="PackedScene" id=12] [ext_resource path="res://scenes/Game/Terrain/gridmaps/GridMaps.tscn" type="PackedScene" id=13] +[ext_resource path="res://assets/Game/basekits/Kit_dispensaire.meshlib" type="MeshLibrary" id=14] [sub_resource type="ProceduralSky" id=1] @@ -876,7 +877,7 @@ material = SubResource( 28 ) custom_aabb = AABB( 0, 0, 0, 0, 0, 0 ) size = Vector2( 0.4, 0.4 ) -[node name="Game" type="Spatial"] +[node name="Game" type="Spatial" index="0"] _sections_unfolded = [ "Transform" ] @@ -916,7 +917,7 @@ _sections_unfolded = [ "Editor", "Light", "Omni", "Shadow", "Visibility" ] [node name="Box" type="RigidBody" parent="World" index="2"] editor/display_folded = true -transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, 1.68693, 3.13013, -6.48976 ) +transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, 1.37513, 4.72378, -10.7213 ) input_ray_pickable = true input_capture_on_drag = false collision_layer = 1 @@ -972,7 +973,7 @@ _sections_unfolded = [ "Transform" ] [node name="Box3" type="RigidBody" parent="World" index="3"] editor/display_folded = true -transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 8.55614, 1.10185, -4.11165 ) +transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 8.24434, 2.6955, -8.34316 ) input_ray_pickable = true input_capture_on_drag = false collision_layer = 1 @@ -1027,7 +1028,8 @@ _sections_unfolded = [ "Transform" ] [node name="Box5" type="RigidBody" parent="World" index="4"] -transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 6.54047, 1.10185, -4.11382 ) +editor/display_folded = true +transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 6.22867, 2.6955, -8.34533 ) input_ray_pickable = true input_capture_on_drag = false collision_layer = 1 @@ -1083,7 +1085,7 @@ _sections_unfolded = [ "Transform" ] [node name="Box4" type="RigidBody" parent="World" index="5"] editor/display_folded = true -transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 8.55614, 3.13749, -4.11165 ) +transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 8.24434, 4.73114, -8.34316 ) input_ray_pickable = true input_capture_on_drag = false collision_layer = 1 @@ -1139,7 +1141,7 @@ _sections_unfolded = [ "Transform" ] [node name="Box2" type="RigidBody" parent="World" index="6"] editor/display_folded = true -transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, -3.00203, 8.74323, -4.47902 ) +transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, -3.31383, 10.3369, -8.71053 ) input_ray_pickable = true input_capture_on_drag = false collision_layer = 1 @@ -1195,7 +1197,7 @@ _sections_unfolded = [ "Transform" ] [node name="CubeShaderTest" parent="World" index="7" instance=ExtResource( 8 )] editor/display_folded = true -transform = Transform( -0.471909, 0, -0.881647, 0, 1, 0, 0.881647, 0, -0.471909, 4, 2, 3.11353 ) +transform = Transform( -0.471909, 0, -0.881647, 0, 1, 0, 0.881647, 0, -0.471909, 3.6882, 3.59365, -1.11798 ) friction = 0.2 bounce = 0.75 @@ -1236,11 +1238,31 @@ draw_pass_2 = SubResource( 29 ) [node name="jukebox" parent="World" index="8" instance=ExtResource( 12 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7.67816, 0.386279, 0 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7.98996, 2.0535, -4.23151 ) [node name="GridMaps" parent="World" index="9" instance=ExtResource( 13 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.66248, 0 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.193538, 0.0627092, -5.34992 ) + +[node name="GridMap" type="GridMap" parent="World" index="10"] + +theme = ExtResource( 14 ) +cell_size = Vector3( 3.5, 3.5, 3.5 ) +cell_octant_size = 8 +cell_center_x = true +cell_center_y = true +cell_center_z = true +cell_scale = 1.0 +collision_layer = 1 +collision_mask = 1 +data = { +"cells": PoolIntArray( 0, 3, -1609957373, 1, 3, -1609170944, 65535, 3, 655362, 1, 4, -1609957371, 3, 4, 1, 1, 5, -1609957371, 2, 5, 1, 3, 5, 5, 1, 6, 655362, 2, 6, 6, 3, 6, 5, 2, 7, 655362, 3, 7, 1073741830, 3, 8, 5, 1, 9, 1048583, 2, 9, 1073741831, 3, 9, 5, 0, 10, 1048577, 1, 10, 655360, 2, 10, 655367, 3, 10, 1075183623 ) +} +_sections_unfolded = [ "Cell" ] +__meta__ = { +"_editor_clip_": 0, +"_editor_floor_": Vector3( 0, 0, 0 ) +} [connection signal="sleeping_state_changed" from="World/Box" to="World/Box" method="_on_Box_sleeping_state_changed"] diff --git a/scenes/Game/Terrain/TestKits/TestKits.tscn b/scenes/Game/Terrain/TestKits/TestKits.tscn new file mode 100644 index 0000000..b73aea6 --- /dev/null +++ b/scenes/Game/Terrain/TestKits/TestKits.tscn @@ -0,0 +1,26 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://assets/Game/basekits/Kit_dispensaire.meshlib" type="MeshLibrary" id=1] + +[node name="TestKits" type="Spatial"] + +[node name="GridMap" type="GridMap" parent="." index="0"] + +theme = ExtResource( 1 ) +cell_size = Vector3( 3.5, 3.55, 3 ) +cell_octant_size = 8 +cell_center_x = true +cell_center_y = true +cell_center_z = true +cell_scale = 1.0 +collision_layer = 1 +collision_mask = 1 +data = { +"cells": PoolIntArray( 1, 0, 655361, 65535, 0, 5, 0, 1, 1048581, 1, 1, 1048582, 2, 1, 1441793, 3, 1, 1441793, 65535, 1, 1048576, 1, 2, 1441795, 1, 3, 1441795, 0, 65534, 1441797, 1, 65534, 7, 65535, 65534, 0, 1, 65535, 5, 65535, 65535, 5 ) +} +_sections_unfolded = [ "Cell" ] +__meta__ = { +"_editor_clip_": 0 +} + + diff --git a/scenes/Game/Terrain/gridmaps/GridMaps.tscn b/scenes/Game/Terrain/gridmaps/GridMaps.tscn index 6885530..b1eb236 100644 --- a/scenes/Game/Terrain/gridmaps/GridMaps.tscn +++ b/scenes/Game/Terrain/gridmaps/GridMaps.tscn @@ -18,7 +18,7 @@ cell_scale = 1.0 collision_layer = 1 collision_mask = 1 data = { -"cells": PoolIntArray( 65543, 0, 1048576, 131064, 0, 1048576, 65543, 1, -1609564160, 131064, 1, 1048576, 65543, 2, 1048576, 131064, 2, 1048576, 65543, 3, 537919488, 131064, 3, 1048576, 65543, 4, 1048576, 131064, 4, 537919488, 65543, 5, 1074790400, 131064, 5, 537919488, 65543, 6, 1074790400, 131064, 6, 537919488, 65536, 7, 1048576, 65537, 7, 1048576, 65538, 7, 537919488, 65539, 7, 1048576, 65540, 7, 537919488, 65541, 7, 537919488, 65542, 7, 1048576, 65543, 7, 537919488, 131064, 7, 537919488, 131065, 7, 1048576, 131066, 7, 537919488, 131067, 7, 1048576, 131068, 7, 1048576, 131069, 7, 1048576, 131070, 7, 1048576, 131071, 7, 1048576, 65536, 65528, 1048576, 65537, 65528, 1048576, 65538, 65528, 1074790400, 65539, 65528, 1048576, 65540, 65528, 1048576, 65541, 65528, 537919488, 65542, 65528, 537919488, 65543, 65528, 1048576, 131064, 65528, 1048576, 131065, 65528, 537919488, 131066, 65528, 537919488, 131067, 65528, 1048576, 131068, 65528, 1074790400, 131069, 65528, 1074790400, 131070, 65528, 1048576, 131071, 65528, 1048576, 65543, 65529, 1048576, 131064, 65529, 1048576, 65543, 65530, 1048576, 131064, 65530, 1074790400, 65543, 65531, 1048576, 131064, 65531, 537919488, 65543, 65532, 1048576, 131064, 65532, 537919488, 65543, 65533, -1609564160, 131064, 65533, 537919488, 65543, 65534, -1609564160, 131064, 65534, 537919488, 65543, 65535, -1609564160, 131064, 65535, 537919488 ) +"cells": PoolIntArray( 65543, 0, 537919488, 131064, 0, -1609564160, 65543, 1, 1074790400, 131064, 1, 1048576, 65543, 2, 1048576, 131064, 2, 537919488, 65543, 3, 1048576, 131064, 3, 1074790400, 65543, 4, 537919488, 131064, 4, 1048576, 65543, 5, 1048576, 131064, 5, 1048576, 65543, 6, 1048576, 131064, 6, 537919488, 65536, 7, 1048576, 65537, 7, 1048576, 65538, 7, 537919488, 65539, 7, 1048576, 65540, 7, 537919488, 65541, 7, 1048576, 65542, 7, 1074790400, 65543, 7, 1048576, 131064, 7, 537919488, 131065, 7, 537919488, 131066, 7, 1074790400, 131067, 7, 537919488, 131068, 7, 537919488, 131069, 7, 1048576, 131070, 7, 1048576, 131071, 7, 537919488, 65536, 65528, 537919488, 65537, 65528, 1048576, 65538, 65528, 537919488, 65539, 65528, 1048576, 65540, 65528, 1048576, 65541, 65528, -1609564160, 65542, 65528, 1048576, 65543, 65528, 537919488, 131064, 65528, 537919488, 131065, 65528, 537919488, 131066, 65528, 1048576, 131067, 65528, 1074790400, 131068, 65528, 1048576, 131069, 65528, -1609564160, 131070, 65528, 537919488, 131071, 65528, 1048576, 65543, 65529, 1048576, 131064, 65529, 1048576, 65543, 65530, -1609564160, 131064, 65530, 1048576, 65543, 65531, 1048576, 131064, 65531, 1048576, 65543, 65532, 1048576, 131064, 65532, 1048576, 65543, 65533, 1048576, 131064, 65533, 1048576, 65543, 65534, 1048576, 131064, 65534, 1048576, 65543, 65535, 1048576, 131064, 65535, 1048576 ) } _sections_unfolded = [ "Cell" ] __meta__ = { @@ -38,12 +38,12 @@ cell_scale = 1.0 collision_layer = 1 collision_mask = 1 data = { -"cells": PoolIntArray( 7, 0, 1441795, 65528, 0, 1048579, 65543, 0, 538312707, 131064, 0, 1048579, 7, 1, 1441795, 65528, 1, 1048579, 65543, 1, 1075183619, 131064, 1, 1048579, 7, 2, 538312707, 65528, 2, 1048579, 65543, 2, 1441795, 131064, 2, 1074790403, 7, 3, 1075183619, 65528, 3, 1048579, 65543, 3, 1075183619, 131064, 3, 1048579, 7, 4, 1441795, 65528, 4, 1048579, 65543, 4, 538312707, 131064, 4, 1048579, 7, 5, 538312707, 65528, 5, 1048579, 65543, 5, 1075183619, 131064, 5, -1609564157, 7, 6, 538312707, 65528, 6, 1048579, 65543, 6, 1441795, 131064, 6, 1048579, 0, 7, 655363, 1, 7, 537526275, 2, 7, 655363, 3, 7, 655363, 4, 7, 655363, 5, 7, 655363, 6, 7, 1074397187, 7, 7, 537526274, 65528, 7, 537919490, 65529, 7, 1074397187, 65530, 7, 655363, 65531, 7, 1074397187, 65532, 7, 655363, 65533, 7, 655363, 65534, 7, 655363, 65535, 7, 1074397187, 65536, 7, 655363, 65537, 7, -1609957373, 65538, 7, -1609957373, 65539, 7, 655363, 65540, 7, 655363, 65541, 7, 655363, 65542, 7, -1609957373, 65543, 7, 537526274, 131064, 7, 537919490, 131065, 7, 655363, 131066, 7, 1074397187, 131067, 7, 655363, 131068, 7, 655363, 131069, 7, 655363, 131070, 7, 1074397187, 131071, 7, 655363, 0, 65528, 536870915, 1, 65528, 3, 2, 65528, 3, 3, 65528, 3, 4, 65528, 3, 5, 65528, 3, 6, 65528, 3, 7, 65528, 1441794, 65528, 65528, 2, 65529, 65528, 3, 65530, 65528, 3, 65531, 65528, 3, 65532, 65528, 3, 65533, 65528, 3, 65534, 65528, 3, 65535, 65528, 3, 65536, 65528, 1073741827, 65537, 65528, 3, 65538, 65528, -1610612733, 65539, 65528, 3, 65540, 65528, -1610612733, 65541, 65528, -1610612733, 65542, 65528, 3, 65543, 65528, 1441794, 131064, 65528, -1610612734, 131065, 65528, 3, 131066, 65528, 3, 131067, 65528, 1073741827, 131068, 65528, 3, 131069, 65528, 3, 131070, 65528, -1610612733, 131071, 65528, 3, 7, 65529, 1441795, 65528, 65529, 1048579, 65543, 65529, 1441795, 131064, 65529, 1048579, 7, 65530, 1441795, 65528, 65530, 1048579, 65543, 65530, 1441795, 131064, 65530, -1609564157, 7, 65531, 1441795, 65528, 65531, 537919491, 65543, 65531, 1441795, 131064, 65531, -1609564157, 7, 65532, 1441795, 65528, 65532, 1048579, 65543, 65532, 1441795, 131064, 65532, 1074790403, 7, 65533, 538312707, 65528, 65533, 537919491, 65543, 65533, 538312707, 131064, 65533, 1048579, 7, 65534, 538312707, 65528, 65534, 1048579, 65543, 65534, 1441795, 131064, 65534, 1048579, 7, 65535, 538312707, 65528, 65535, 1048579, 65543, 65535, 538312707, 131064, 65535, 1048579 ) +"cells": PoolIntArray( 7, 0, 538312707, 65528, 0, 1048579, 65543, 0, 1441795, 131064, 0, 537919491, 7, 1, 1441795, 65528, 1, 1074790403, 65543, 1, 1441795, 131064, 1, 1048579, 7, 2, 1441795, 65528, 2, 1048579, 65543, 2, 1441795, 131064, 2, 1048579, 7, 3, 538312707, 65528, 3, -1609564157, 65543, 3, -1609170941, 131064, 3, 537919491, 7, 4, 1441795, 65528, 4, 537919491, 65543, 4, 1441795, 131064, 4, 1048579, 7, 5, 1441795, 65528, 5, 1048579, 65543, 5, 1441795, 131064, 5, 1048579, 7, 6, 1441795, 65528, 6, 1048579, 65543, 6, 1441795, 131064, 6, 1048579, 0, 7, 537526275, 1, 7, 655363, 2, 7, 655363, 3, 7, 655363, 4, 7, 655363, 5, 7, 655363, 6, 7, 655363, 7, 7, 1074397186, 65528, 7, 1048578, 65529, 7, 655363, 65530, 7, 655363, 65531, 7, 655363, 65532, 7, -536215549, 65533, 7, 537526275, 65536, 7, 1074397187, 65537, 7, -536215549, 65538, 7, 1074397187, 65539, 7, 655363, 65540, 7, 655363, 65541, 7, 1074397187, 65542, 7, 537526275, 65543, 7, -1073086462, 131064, 7, -1072693246, 131065, 7, -1609957373, 131066, 7, 537526275, 131067, 7, 537526275, 131068, 7, 655363, 131069, 7, -2146828285, 131070, 7, -1609957373, 131071, 7, 655363, 65517, 44, 3, 0, 65528, 3, 1, 65528, 3, 2, 65528, 3, 3, 65528, 3, 4, 65528, 3, 5, 65528, 3, 6, 65528, 3, 7, 65528, 1441794, 65528, 65528, 2, 65529, 65528, 3, 65530, 65528, 3, 65531, 65528, 3, 65532, 65528, 3, 65533, 65528, 3, 65534, 65528, 3, 65535, 65528, 3, 65536, 65528, -1610612733, 65537, 65528, 3, 65538, 65528, 3, 65539, 65528, 3, 65540, 65528, 536870915, 65541, 65528, 536870915, 65542, 65528, 3, 65543, 65528, 1441794, 131064, 65528, 1610612738, 131065, 65528, 3, 131066, 65528, 3, 131067, 65528, 3, 131068, 65528, 3, 131069, 65528, 3, 131070, 65528, 3, 131071, 65528, 3, 7, 65529, 1441795, 65528, 65529, 1048579, 65543, 65529, 1441795, 131064, 65529, 1048579, 7, 65530, 1441795, 65528, 65530, 1048579, 65543, 65530, 1441795, 131064, 65530, 1048579, 7, 65531, 1441795, 65528, 65531, 1048579, 65543, 65531, 1441795, 131064, 65531, 1048579, 7, 65532, 1441795, 65528, 65532, 1048579, 65543, 65532, 1441795, 131064, 65532, 1048579, 7, 65533, 1441795, 65528, 65533, 1048579, 65543, 65533, 1441795, 131064, 65533, 1048579, 7, 65534, 1441795, 65528, 65534, 1048579, 65543, 65534, 1441795, 131064, 65534, 1048579, 7, 65535, 1441795, 65528, 65535, 1048579, 65543, 65535, 1441795, 131064, 65535, 1048579 ) } _sections_unfolded = [ "Transform" ] __meta__ = { "_editor_clip_": 0, -"_editor_floor_": Vector3( 0, 1, 0 ) +"_editor_floor_": Vector3( 0, 0, 0 ) } [node name="Ground" type="GridMap" parent="." index="2"] @@ -58,7 +58,7 @@ cell_scale = 1.0 collision_layer = 1 collision_mask = 1 data = { -"cells": PoolIntArray( 0, 0, 655360, 1, 0, 655360, 2, 0, 655360, 3, 0, 655360, 4, 0, 655360, 5, 0, 655360, 6, 0, 655360, 7, 0, 655360, 65528, 0, 655360, 65529, 0, 655360, 65530, 0, 655360, 65531, 0, 655360, 65532, 0, 655360, 65533, 0, 655360, 65534, 0, 655360, 65535, 0, 655360, 0, 1, 655360, 1, 1, 655360, 2, 1, 655360, 3, 1, 655360, 4, 1, 655360, 5, 1, 655360, 6, 1, 655360, 7, 1, 655360, 65528, 1, 655360, 65529, 1, 655360, 65530, 1, 655360, 65531, 1, 655360, 65532, 1, 655360, 65533, 1, 655360, 65534, 1, 655360, 65535, 1, 655360, 0, 2, 655360, 1, 2, 655360, 2, 2, 655360, 3, 2, 655360, 4, 2, 655360, 5, 2, 655360, 6, 2, 655360, 7, 2, 655360, 65528, 2, 655360, 65529, 2, 655360, 65530, 2, 655360, 65531, 2, 655360, 65532, 2, 655360, 65533, 2, 655360, 65534, 2, 655360, 65535, 2, 655360, 0, 3, 655360, 1, 3, 655360, 2, 3, 655360, 3, 3, 655360, 4, 3, 655360, 5, 3, 655360, 6, 3, 655360, 7, 3, 655360, 65528, 3, 655360, 65529, 3, 655360, 65530, 3, 655360, 65531, 3, 655360, 65532, 3, 655360, 65533, 3, 655360, 65534, 3, 655360, 65535, 3, 655360, 0, 4, 655360, 1, 4, 655360, 2, 4, 655360, 3, 4, 655360, 4, 4, 655360, 5, 4, 655360, 6, 4, 655360, 7, 4, 655360, 65528, 4, 655360, 65529, 4, 655360, 65530, 4, 655360, 65531, 4, 655360, 65532, 4, 655360, 65533, 4, 655360, 65534, 4, 655360, 65535, 4, 655360, 0, 5, 655360, 1, 5, 655360, 2, 5, 655360, 3, 5, 655360, 4, 5, 655360, 5, 5, 655360, 6, 5, 655360, 7, 5, 655360, 65528, 5, 655360, 65529, 5, 655360, 65530, 5, 655360, 65531, 5, 655360, 65532, 5, 655360, 65533, 5, 655360, 65534, 5, 655360, 65535, 5, 655360, 0, 6, 655360, 1, 6, 655360, 2, 6, 655360, 3, 6, 655360, 4, 6, 655360, 5, 6, 655360, 6, 6, 655360, 7, 6, 655360, 65528, 6, 655360, 65529, 6, 655360, 65530, 6, 655360, 65531, 6, 655360, 65532, 6, 655360, 65533, 6, 655360, 65534, 6, 655360, 65535, 6, 655360, 0, 7, 655360, 1, 7, 655360, 2, 7, 655360, 3, 7, 655360, 4, 7, 655360, 5, 7, 655360, 6, 7, 655360, 7, 7, 655360, 65528, 7, 655360, 65529, 7, 655360, 65530, 7, 655360, 65531, 7, 655360, 65532, 7, 655360, 65533, 7, 655360, 65534, 7, 655360, 65535, 7, 655360, 0, 65528, 655360, 1, 65528, 655360, 2, 65528, 655360, 3, 65528, 655360, 4, 65528, 655360, 5, 65528, 655360, 6, 65528, 655360, 7, 65528, 655360, 65528, 65528, 655360, 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