Diverses petites bidouilles.

This commit is contained in:
osquallo 2018-08-05 21:36:20 +02:00
parent 3139a87c6f
commit 0d72211bd6
5 changed files with 24 additions and 21 deletions

View file

@ -96,7 +96,9 @@ func _on_login_menu_login_button_pressed():
func _on_character_creation_menu_valid_button_pressed():
$character_creation_menu.hide()
$HUD.show()
pause()
emit_signal( "character_creation_finished" )
func _on_character_selection_menu_character_selected(slot):

View file

@ -8,12 +8,6 @@ signal return_button_pressed
func _ready():
character = $v_box_container/h_box_container/center_container/character_creation_scene/mesh_instance
#func _process(delta):
# # Called every frame. Delta is time since last frame.
# # Update game logic here.
# pass
func _on_h_scroll_bar_value_changed(value):
if value == 1:
character.get_surface_material(0).albedo_color = Color( 1.0, 0.25, 0.25, 1.0 )

View file

@ -61,7 +61,7 @@ proximity_fade_enable = false
distance_fade_enable = false
_sections_unfolded = [ "Albedo" ]
[node name="character_creation_scene" type="Spatial" index="0"]
[node name="character_creation_scene" type="Spatial"]
[node name="camera" type="Camera" parent="." index="0"]

View file

@ -19,4 +19,5 @@ func _on_slot0_character_button_pressed():
func _on_return_button_pressed():
emit_signal( "return_button_pressed" )
emit_signal( "return_button_pressed" )

View file

@ -56,7 +56,7 @@ anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 330.0
margin_right = 342.0
margin_bottom = 600.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
@ -68,12 +68,11 @@ alignment = 0
[node name="slot0_box" type="HBoxContainer" parent="h_box_container/character_slots" index="0"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 330.0
margin_right = 342.0
margin_bottom = 128.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
@ -108,26 +107,31 @@ group = null
texture_normal = ExtResource( 3 )
_sections_unfolded = [ "Rect", "Size Flags", "Textures" ]
[node name="character_name" type="Label" parent="h_box_container/character_slots/slot0_box" index="1"]
[node name="character_name" type="Button" parent="h_box_container/character_slots/slot0_box" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 136.0
margin_top = 57.0
margin_right = 330.0
margin_bottom = 71.0
margin_top = 54.0
margin_right = 342.0
margin_bottom = 74.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_horizontal = 3
size_flags_vertical = 4
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Créer un nouveau personnage."
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
flat = true
align = 1
_sections_unfolded = [ "Size Flags" ]
[node name="return_button" type="Button" parent="h_box_container/character_slots" index="1"]
@ -160,7 +164,7 @@ anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 334.0
margin_left = 346.0
margin_right = 1024.0
margin_bottom = 600.0
rect_pivot_offset = Vector2( 0, 0 )
@ -173,6 +177,8 @@ _sections_unfolded = [ "Size Flags" ]
[connection signal="pressed" from="h_box_container/character_slots/slot0_box/character_button" to="." method="_on_slot0_character_button_pressed"]
[connection signal="pressed" from="h_box_container/character_slots/slot0_box/character_name" to="." method="_on_slot0_character_button_pressed"]
[connection signal="pressed" from="h_box_container/character_slots/return_button" to="." method="_on_return_button_pressed"]