test-client-godot/TODO

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* Create a global scons configuration to launch all build
* Build project with godot command line (perhaps with scons)
* Disable login button when we have launch a login (or show other dialog with message wait [buton cancel if we want abort login])
* Execute next step - UDP module to communicate with khaganat
* Configuration panel to define all connexion parameter
* Path : check version and patch all file (we need generate path file for godot and method to reload data)