12 lines
458 B
GDScript3
12 lines
458 B
GDScript3
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tool
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extends EditorPlugin
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func _enter_tree():
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# Initialization of the plugin goes here
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# Add the new type with a name, a parent type, a script and an icon
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add_custom_type("input_map_button_node", "HBoxContainer", preload("input_map_button_node.gd"), preload("icon.png"))
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func _exit_tree():
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# Clean-up of the plugin goes here
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# Always remember to remove it from the engine when deactivated
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remove_custom_type("input_map_button_node")
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