test-client-godot/assets/Game/markers/arrow_z.escn

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[gd_scene load_steps=1 format=2]
[sub_resource id=1 type="SpatialMaterial"]
flags_unshaded = false
flags_vertex_lighting = false
flags_transparent = false
vertex_color_use_as_albedo = false
albedo_color = Color(0.8, 0.8, 0.8, 1.0)
subsurf_scatter_enabled = false
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