khanat-assets---3d-godot-cl.../meshes/props/travel_box/container_bottom.tscn
2019-05-01 19:36:46 +02:00

48 lines
2.1 KiB
Text

[gd_scene load_steps=14 format=2]
[ext_resource path="res://meshes/props/travel_box/travel_box_bottom.escn" type="PackedScene" id=1]
[ext_resource path="res://materials/tilables/textures/base_plastic_soft_roughness.png" type="Texture" id=2]
[ext_resource path="res://materials/tilables/textures/base_plastic_soft_colorRange.png" type="Texture" id=3]
[ext_resource path="res://materials/tilables/textures/base_plastic_soft_normal.png" type="Texture" id=4]
[ext_resource path="res://materials/tilables/textures/base_steel_glossy_roughness.png" type="Texture" id=5]
[ext_resource path="res://materials/tilables/textures/base_plastic_hard_shiny_colorRange.png" type="Texture" id=6]
[ext_resource path="res://materials/tilables/textures/base_plastic_hard_shiny_roughness.png" type="Texture" id=7]
[ext_resource path="res://materials/tilables/textures/base_plastic_hard_shiny_normal.png" type="Texture" id=8]
[ext_resource path="res://materials/tilables/textures/base_steel_glossy_basecolor.png" type="Texture" id=9]
[ext_resource path="res://materials/tilables/textures/base_steel_glossy_normal.png" type="Texture" id=10]
[sub_resource type="SpatialMaterial" id=1]
resource_local_to_scene = true
resource_name = "base_plastic_soft"
albedo_texture = ExtResource( 3 )
roughness_texture = ExtResource( 2 )
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 4 )
[sub_resource type="SpatialMaterial" id=2]
resource_local_to_scene = true
resource_name = "base_plastic_hard_shiny"
albedo_color = Color( 0.219608, 0.278431, 0.321569, 1 )
albedo_texture = ExtResource( 6 )
roughness_texture = ExtResource( 7 )
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 8 )
uv1_triplanar = true
[sub_resource type="SpatialMaterial" id=3]
resource_local_to_scene = true
albedo_texture = ExtResource( 9 )
metallic = 1.0
roughness_texture = ExtResource( 5 )
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 10 )
[node name="container_bottom" instance=ExtResource( 1 )]
[node name="container_bottom" parent="." index="0"]
material/0 = SubResource( 1 )
material/1 = SubResource( 2 )
material/2 = SubResource( 3 )