tool extends Spatial export( Color ) var color = Color( 1.0, 1.0, 1.0, 1.0 ) setget set_color func set_color( value ): color = value $container_bottom/container_bottom.get_surface_material( 0 ).albedo_color = self.color $container_lid/container_lid.get_surface_material( 0 ).albedo_color = self.color export( float ) var lid_angle = 0.0 setget set_lid_angle func set_lid_angle( value ): lid_angle = value $container_lid.rotation_degrees = Vector3( -lid_angle, 0.0, 0.0 )