[gd_resource type="SpatialMaterial" load_steps=5 format=2] [ext_resource path="res://materials/tilables/textures/Base_suzanha_rock_baseColor.png" type="Texture" id=1] [ext_resource path="res://materials/tilables/textures/Base_suzanha_rock_height.png" type="Texture" id=2] [ext_resource path="res://materials/tilables/textures/Base_suzanha_rock_normal.png" type="Texture" id=3] [ext_resource path="res://materials/tilables/textures/Base_suzanha_rock_roughness.png" type="Texture" id=4] [resource] albedo_texture = ExtResource( 1 ) roughness_texture = ExtResource( 4 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 3 ) depth_enabled = true depth_scale = 0.05 depth_deep_parallax = false depth_flip_tangent = false depth_flip_binormal = false depth_texture = ExtResource( 2 ) uv1_scale = Vector3( 0.4, 0.4, 0.4 ) uv1_offset = Vector3( 0.12, 0.3, 0.14 ) uv1_triplanar = true uv2_scale = Vector3( 0.7, 0.7, 0.7 )