[gd_scene load_steps=14 format=2] [ext_resource path="res://meshes/props/travel_box/travel_box_bottom.escn" type="PackedScene" id=1] [ext_resource path="res://textures/tilables/plastic/base_plastic_soft_roughness.png" type="Texture" id=2] [ext_resource path="res://textures/tilables/plastic/base_plastic_soft_colorRange.png" type="Texture" id=3] [ext_resource path="res://textures/tilables/plastic/base_plastic_soft_normal.png" type="Texture" id=4] [ext_resource path="res://textures/tilables/steel/base_steel_glossy_roughness.png" type="Texture" id=5] [ext_resource path="res://textures/tilables/plastic/base_plastic_hard_shiny_colorRange.png" type="Texture" id=6] [ext_resource path="res://textures/tilables/plastic/base_plastic_hard_shiny_roughness.png" type="Texture" id=7] [ext_resource path="res://textures/tilables/plastic/base_plastic_hard_shiny_normal.png" type="Texture" id=8] [ext_resource path="res://textures/tilables/steel/base_steel_glossy_basecolor.png" type="Texture" id=9] [ext_resource path="res://textures/tilables/steel/base_steel_glossy_normal.png" type="Texture" id=10] [sub_resource type="SpatialMaterial" id=1] resource_local_to_scene = true resource_name = "base_plastic_soft" albedo_texture = ExtResource( 3 ) roughness_texture = ExtResource( 2 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 4 ) [sub_resource type="SpatialMaterial" id=2] resource_local_to_scene = true resource_name = "base_plastic_hard_shiny" albedo_color = Color( 0.219608, 0.278431, 0.321569, 1 ) albedo_texture = ExtResource( 6 ) roughness_texture = ExtResource( 7 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 8 ) uv1_triplanar = true [sub_resource type="SpatialMaterial" id=3] resource_local_to_scene = true albedo_texture = ExtResource( 9 ) metallic = 1.0 roughness_texture = ExtResource( 5 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 10 ) [node name="container_bottom" instance=ExtResource( 1 )] [node name="container_bottom" parent="." index="0"] material/0 = SubResource( 1 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 )