Previewer scene : Added light system with directional probe & gi_probe - Added dedicated world environnement - Added props : pendo_teddy & container
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1 changed files with 52 additions and 9 deletions
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@ -1,30 +1,73 @@
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[gd_scene load_steps=7 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://previewer/previewer.gd" type="Script" id=1]
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[ext_resource path="res://previewer/previewer.gd" type="Script" id=1]
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[ext_resource path="res://previewer/dummy/dummy.tscn" type="PackedScene" id=2]
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[ext_resource path="res://previewer/dummy/dummy.tscn" type="PackedScene" id=2]
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[ext_resource path="res://meshes/props/pendo_teddy/pendo_teddy.tscn" type="PackedScene" id=3]
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[ext_resource path="res://meshes/props/travel_box/container.tscn" type="PackedScene" id=4]
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[sub_resource type="OpenSimplexNoise" id=1]
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[sub_resource type="ProceduralSky" id=1]
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[sub_resource type="Environment" id=2]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_energy = 0.1
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ambient_light_energy = 3.82
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[sub_resource type="OpenSimplexNoise" id=3]
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period = 0.1
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period = 0.1
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persistence = 0.444
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persistence = 0.444
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lacunarity = 0.1
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lacunarity = 0.1
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[sub_resource type="NoiseTexture" id=2]
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[sub_resource type="NoiseTexture" id=4]
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noise = SubResource( 1 )
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noise = SubResource( 3 )
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[sub_resource type="SpatialMaterial" id=3]
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[sub_resource type="SpatialMaterial" id=5]
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albedo_color = Color( 0.192157, 0.435294, 0.172549, 1 )
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albedo_color = Color( 0.192157, 0.435294, 0.172549, 1 )
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albedo_texture = SubResource( 2 )
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albedo_texture = SubResource( 4 )
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[sub_resource type="PlaneMesh" id=4]
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[sub_resource type="PlaneMesh" id=6]
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material = SubResource( 3 )
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material = SubResource( 5 )
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[sub_resource type="GIProbeData" id=7]
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bounds = AABB( -63.192, -10, -76.3229, 126.384, 20, 152.646 )
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cell_size = 1.19255
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to_cell_xform = Transform( 0.838543, 0, 0, 0, 0.838543, 0, 0, 0, 0.838543, 52.9891, 8.38543, 64 )
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dynamic_data = PoolIntArray( 0, 8, 128, 32, 128, 1, 0, 0, 2, 10, 0, 0, 8, 0, 322761760, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
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dynamic_range = 4
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bias = 1.5
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normal_bias = 0.0
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propagation = 0.7
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[node name="previewer" type="Spatial"]
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[node name="previewer" type="Spatial"]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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[node name="world_environment" type="WorldEnvironment" parent="."]
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environment = SubResource( 2 )
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[node name="dummy" parent="." instance=ExtResource( 2 )]
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[node name="dummy" parent="." instance=ExtResource( 2 )]
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[node name="terrain" type="Spatial" parent="."]
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[node name="terrain" type="Spatial" parent="."]
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[node name="test_csg_mesh" type="CSGMesh" parent="terrain"]
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[node name="test_csg_mesh" type="CSGMesh" parent="terrain"]
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transform = Transform( 60.964, 0, 0, 0, 1.21928, 0, 0, 0, 60.964, 0, 0, 0 )
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transform = Transform( 60.964, 0, 0, 0, 1.21928, 0, 0, 0, 60.964, 0, 0, 0 )
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mesh = SubResource( 4 )
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mesh = SubResource( 6 )
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[node name="props" type="Spatial" parent="."]
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[node name="pendo_teddy" parent="props" instance=ExtResource( 3 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3 )
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[node name="container" parent="props" instance=ExtResource( 4 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -5 )
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[node name="light_system" type="Spatial" parent="."]
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[node name="directional_light" type="DirectionalLight" parent="light_system"]
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transform = Transform( 0.522088, 0.655715, -0.545401, 0, 0.639473, 0.768814, 0.852892, -0.401389, 0.333861, 0, 13.7088, 0 )
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light_energy = 4.47
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shadow_enabled = true
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[node name="gi_probe" type="GIProbe" parent="light_system"]
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extents = Vector3( 63.192, 10, 76.3229 )
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data = SubResource( 7 )
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