Initial commit

This commit is contained in:
yann 2019-04-18 21:20:08 +02:00
commit 5fd18ef973
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.gitattributes vendored Normal file
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*.glb filter=lfs diff=lfs merge=lfs -text
*.material filter=lfs diff=lfs merge=lfs -text

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.gitignore vendored Normal file
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*.import
.import

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default_env.tres Normal file
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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

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meshes/props/pendo_teddy/pendo_teddy.glb (Stored with Git LFS) Normal file

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meshes/props/pendo_teddy/pendo_teddy.material (Stored with Git LFS) Normal file

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://meshes/props/pendo_teddy/pendo_teddy.glb" type="PackedScene" id=1]
[node name="pendo_teddy" index="0" instance=ExtResource( 1 )]

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pirzba_color.png Normal file

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project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="Khanat assets"
config/icon="res://pirzba_color.png"
[rendering]
environment/default_environment="res://default_env.tres"