Added 3 base materials with their textures : 2 base plastics & one base steel - Plastic can have their color changed in albedo in Godot
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materials/tilables/base_plastic_hard_shiny.material
(Stored with Git LFS)
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materials/tilables/base_plastic_soft.material
(Stored with Git LFS)
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materials/tilables/base_steel_glossy.material
(Stored with Git LFS)
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After Width: | Height: | Size: 1.4 MiB |
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materials/tilables/textures/base_plastic_hard_shiny_height.png
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After Width: | Height: | Size: 284 KiB |
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materials/tilables/textures/base_plastic_hard_shiny_normal.png
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After Width: | Height: | Size: 1,005 KiB |
After Width: | Height: | Size: 742 KiB |
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materials/tilables/textures/base_plastic_soft_colorRange.png
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After Width: | Height: | Size: 1.4 MiB |
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materials/tilables/textures/base_plastic_soft_height.png
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After Width: | Height: | Size: 1 MiB |
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materials/tilables/textures/base_plastic_soft_normal.png
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After Width: | Height: | Size: 4.3 MiB |
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materials/tilables/textures/base_plastic_soft_roughness.png
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After Width: | Height: | Size: 976 KiB |
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materials/tilables/textures/base_steel_glossy_basecolor.png
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After Width: | Height: | Size: 1.3 MiB |
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materials/tilables/textures/base_steel_glossy_height.png
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After Width: | Height: | Size: 763 KiB |
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materials/tilables/textures/base_steel_glossy_normal.png
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After Width: | Height: | Size: 3.2 MiB |
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materials/tilables/textures/base_steel_glossy_roughness.png
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After Width: | Height: | Size: 313 KiB |