2019-09-30 16:24:24 +00:00
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extends WindowDialog
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_color_picker_button_color_changed(color):
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2019-10-08 13:44:51 +00:00
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pass
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# get_parent().get_node( "world_environment" ).environment.background_sky.sky_top_color = color
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